align(const vector &v) | triad | |
block() const | VectorSpace< Vector< vector >, vector, 3 > | inline |
block() const | VectorSpace< Vector< vector >, vector, 3 > | inline |
centre(const Foam::List< Vector< vector >> &) const | Vector< vector > | inline |
cmptType typedef | VectorSpace< Vector< vector >, vector, 3 > | |
component(const direction) const | VectorSpace< Vector< vector >, vector, 3 > | inline |
component(const direction) | VectorSpace< Vector< vector >, vector, 3 > | inline |
component(vector &, const direction) const | VectorSpace< Vector< vector >, vector, 3 > | inline |
componentNames | VectorSpace< Vector< vector >, vector, 3 > | static |
components enum name | Vector< vector > | |
dim | VectorSpace< Vector< vector >, vector, 3 > | static |
I | triad | static |
labelType typedef | Vector< vector > | |
max | VectorSpace< Vector< vector >, vector, 3 > | static |
min | VectorSpace< Vector< vector >, vector, 3 > | static |
mRows | VectorSpace< Vector< vector >, vector, 3 > | static |
nCols | VectorSpace< Vector< vector >, vector, 3 > | static |
nComponents | VectorSpace< Vector< vector >, vector, 3 > | static |
normalise() | triad | inline |
one | VectorSpace< Vector< vector >, vector, 3 > | static |
operator quaternion() const | triad | |
operator*=(const scalar) | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator+=(const triad &t2) | triad | |
Vector< vector >::operator+=(const VectorSpace< Vector< vector >, vector, Ncmpts > &) | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator-=(const VectorSpace< Vector< vector >, vector, Ncmpts > &) | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator/=(const scalar) | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator<<(Ostream &, const triad &) | triad | friend |
operator=(const Vector< vector > &) | triad | inline |
operator=(const tensor &t) | triad | |
Vector< vector >::operator=(const Foam::zero) | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator>>(Istream &, triad &) | triad | friend |
operator[](const direction) const | VectorSpace< Vector< vector >, vector, 3 > | inline |
operator[](const direction) | VectorSpace< Vector< vector >, vector, 3 > | inline |
orthogonal(const vector &v1, const vector &v2) | triad | inlinestatic |
orthogonalise() | triad | |
primaryDirection(const vector &v) | triad | inlinestatic |
rank | Vector< vector > | static |
replace(const direction, const vector &) | VectorSpace< Vector< vector >, vector, 3 > | inline |
rootMax | VectorSpace< Vector< vector >, vector, 3 > | static |
rootMin | VectorSpace< Vector< vector >, vector, 3 > | static |
set(const direction d) const | triad | inline |
set() const | triad | inline |
size() | VectorSpace< Vector< vector >, vector, 3 > | inlinestatic |
sortxyz() const | triad | |
triad() | triad | inline |
triad(const Vector< vector > &vv) | triad | inline |
triad(const vector &x, const vector &y, const vector &z) | triad | inline |
triad(const vector &pa) | triad | inline |
triad(const quaternion &q) | triad | |
triad(const tensor &t) | triad | |
triad(Istream &) | triad | inline |
typeName | VectorSpace< Vector< vector >, vector, 3 > | static |
uniform(const vector &s) | VectorSpace< Vector< vector >, vector, 3 > | inlinestatic |
unset | triad | static |
v_ | VectorSpace< Vector< vector >, vector, 3 > | |
Vector() | Vector< vector > | inline |
Vector(const Foam::zero) | Vector< vector > | inline |
Vector(const VectorSpace< Vector< Cmpt2 >, Cmpt2, 3 > &) | Vector< vector > | inline |
Vector(const vector &vx, const vector &vy, const vector &vz) | Vector< vector > | inline |
Vector(Istream &) | Vector< vector > | inline |
VectorSpace() | VectorSpace< Vector< vector >, vector, 3 > | inline |
VectorSpace(const Foam::zero) | VectorSpace< Vector< vector >, vector, 3 > | inline |
VectorSpace(Istream &) | VectorSpace< Vector< vector >, vector, 3 > | |
VectorSpace(const VectorSpace< Form2, Cmpt2, Ncmpts > &) | VectorSpace< Vector< vector >, vector, 3 > | inlineexplicit |
vsType typedef | VectorSpace< Vector< vector >, vector, 3 > | |
X enum value | Vector< vector > | |
x() const | Vector< vector > | inline |
x() | Vector< vector > | inline |
y() const | Vector< vector > | inline |
y() | Vector< vector > | inline |
Y enum value | Vector< vector > | |
z() const | Vector< vector > | inline |
z() | Vector< vector > | inline |
Z enum value | Vector< vector > | |
zero | VectorSpace< Vector< vector >, vector, 3 > | static |