60 bool Foam::WallSiteData<Type>::operator==
65 return patchi_ == rhs.patchi_ && wallData_ == rhs.wallData_;
70 bool Foam::WallSiteData<Type>::operator!=
75 return !(*
this == rhs);
88 is >> wIS.patchi_ >> wIS.wallData_;
93 "Foam::Istream& Foam::operator>>" 94 "(Foam::Istream&, Foam::WallSiteData<Type>&)" 113 "Foam::Ostream& Foam::operator<<" 114 "(Ostream&, const WallSiteData<Type>&)" virtual bool check(const char *operation) const
Check IOstream status for given operation.
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Stores the patch ID and templated data to represent a collision with a wall to be passed to the wall ...
An Ostream is an abstract base class for all output systems (streams, files, token lists...
WallSiteData()
Construct null.
~WallSiteData()
Destructor.