OpenFOAM
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The OpenFOAM Foundation
STLpoint.H
Go to the documentation of this file.
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2018 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::STLpoint
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Description
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A vertex point representation for STL files.
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SourceFiles
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\*---------------------------------------------------------------------------*/
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#ifndef STLpoint_H
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#define STLpoint_H
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#include "
point.H
"
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#include "
Istream.H
"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace
Foam
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{
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/*---------------------------------------------------------------------------*\
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Class STLpoint Declaration
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\*---------------------------------------------------------------------------*/
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class
STLpoint
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:
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public
Vector
<float>
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{
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public
:
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// Constructors
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//- Construct null
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inline
STLpoint
()
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{}
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//- Construct from components
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inline
STLpoint
(
float
x
,
float
y
,
float
z
)
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:
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Vector
<float>(x, y, z)
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{}
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//- Construct from point
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inline
STLpoint
(
const
point
& pt)
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:
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Vector
<float>(float(pt.
x
()), float(pt.
y
()), float(pt.
z
()))
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{}
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//- Construct from istream
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inline
STLpoint
(
Istream
& is)
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:
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Vector
<float>(is)
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{}
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// Member Operators
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#if defined(WM_DP) || defined(WM_LP)
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//- Conversion to double-precision point
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inline
operator
point
()
const
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{
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return
point
(
x
(),
y
(),
z
());
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}
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#endif
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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}
// End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
Foam::Istream
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Definition:
Istream.H:57
Foam::Vector< float >::z
const float & z() const
Definition:
VectorI.H:87
point.H
Foam::Vector< float >::y
const float & y() const
Definition:
VectorI.H:81
Istream.H
Foam::STLpoint::STLpoint
STLpoint()
Construct null.
Definition:
STLpoint.H:58
Foam::Vector< float >::x
const float & x() const
Definition:
VectorI.H:75
Foam::Vector
Templated 3D Vector derived from VectorSpace adding construction from 3 components, element access using x(), y() and z() member functions and the inner-product (dot-product) and cross product operators.
Definition:
Vector.H:57
Foam::point
vector point
Point is a vector.
Definition:
point.H:41
Foam::STLpoint
A vertex point representation for STL files.
Definition:
STLpoint.H:48
Foam
Namespace for OpenFOAM.
Definition:
atmBoundaryLayer.H:213
src
surfMesh
surfaceFormats
stl
STLpoint.H
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