NoInteraction.C
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25 
26 #include "NoInteraction.H"
27 
28 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
29 
30 template<class CloudType>
32 (
33  const dictionary&,
34  CloudType& owner
35 )
36 :
38 {}
39 
40 
41 template<class CloudType>
43 (
44  const NoInteraction<CloudType>& pim
45 )
46 :
48 {}
49 
50 
51 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
52 
53 template<class CloudType>
55 {}
56 
57 
58 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
59 
60 template<class CloudType>
62 (
63  typename CloudType::parcelType& p,
64  const polyPatch&,
65  bool&
66 )
67 {
68  return false;
69 }
70 
71 
72 // ************************************************************************* //
A list of keyword definitions, which are a keyword followed by any number of values (e...
Definition: dictionary.H:156
Templated patch interaction model class.
Definition: MomentumCloud.H:83
ParcelType parcelType
Type of parcel the cloud was instantiated for.
Definition: DSMCCloud.H:221
virtual bool correct(typename CloudType::parcelType &p, const polyPatch &pp, bool &keepParticle)
Apply velocity correction.
Definition: NoInteraction.C:62
Dummy class for &#39;none&#39; option - will raise an error if any functions are called that require return v...
Definition: NoInteraction.H:46
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:66
virtual ~NoInteraction()
Destructor.
Definition: NoInteraction.C:54
Templated base class for dsmc cloud.
Definition: DSMCCloud.H:75
NoInteraction(const dictionary &dict, CloudType &cloud)
Construct from dictionary.
Definition: NoInteraction.C:32