squarePulseI.H
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25 
26 #include "squarePulse.H"
27 
28 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
29 
30 inline Foam::scalar Foam::Function1s::squarePulse::value(const scalar t) const
31 {
32  return start_ < t && t < start_ + duration_;
33 }
34 
35 
37 (
38  const scalar t1,
39  const scalar t2
40 ) const
41 {
42  scalar sign = t1 < t2 ? +1 : -1;
43 
44  const scalar tL = min(t1, t2);
45  const scalar tR = max(t1, t2);
46 
47  const scalar tLStar = min(max(tL, start_), tR);
48  const scalar tRStar = max(min(tR, start_ + duration_), tL);
49 
50  return sign*(tRStar - tLStar);
51 }
52 
53 
54 // ************************************************************************* //
virtual scalar value(const scalar t) const
Return value for time t.
Definition: squarePulseI.H:30
virtual scalar integral(const scalar t1, const scalar t2) const
Return the integral between times t1 and t2.
Definition: squarePulseI.H:37
dimensionedScalar sign(const dimensionedScalar &ds)
layerAndWeight min(const layerAndWeight &a, const layerAndWeight &b)
layerAndWeight max(const layerAndWeight &a, const layerAndWeight &b)