solidBodyMotionSolver.H
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23 
24 Class
25  Foam::solidBodyMotionSolver
26 
27 Description
28  Solid-body motion of the mesh specified by a run-time selectable
29  motion function.
30 
31 SourceFiles
32  solidBodyMotionSolver.C
33 
34 \*---------------------------------------------------------------------------*/
35 
36 #ifndef solidBodyMotionSolver_H
37 #define solidBodyMotionSolver_H
38 
39 #include "points0MotionSolver.H"
41 
42 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
43 
44 namespace Foam
45 {
46 
47 /*---------------------------------------------------------------------------*\
48  Class solidBodyMotionSolver Declaration
49 \*---------------------------------------------------------------------------*/
50 
52 :
53  public points0MotionSolver
54 {
55  // Private Data
56 
57  //- The motion control function
59 
60  //- Points to move when cell zone is supplied
61  labelList pointIDs_;
62 
63  //- Flag to indicate whether all cells should move
64  bool moveAllCells_;
65 
66  //- Cache the current transform for topoChange
67  mutable septernion transform_;
68 
69 
70 public:
71 
72  //- Runtime type information
73  TypeName("solidBody");
74 
75 
76  // Constructors
77 
78  //- Construct from mesh and dictionary
80  (
81  const word& name,
82  const polyMesh&,
83  const dictionary&
84  );
85 
86  //- Disallow default bitwise copy construction
88 
89 
90  //- Destructor
92 
93 
94  // Member Functions
95 
96  //- Return point location obtained from the current motion field
97  virtual tmp<pointField> curPoints() const;
98 
99  //- This is a solid body motion
100  virtual bool solidBody() const
101  {
102  return true;
103  }
104 
105  //- Solve for motion
106  virtual void solve()
107  {}
108 
109  //- Update local data for topology changes
110  virtual void topoChange(const polyTopoChangeMap&);
111 
112 
113  // Member Operators
114 
115  //- Disallow default bitwise assignment
116  void operator=(const solidBodyMotionSolver&) = delete;
117 };
118 
119 
120 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
121 
122 } // End namespace Foam
123 
124 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
125 
126 #endif
127 
128 // ************************************************************************* //
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Definition: autoPtr.H:51
A list of keyword definitions, which are a keyword followed by any number of values (e....
Definition: dictionary.H:160
const word & name() const
Return name.
Definition: motionSolver.H:125
Virtual base class for displacement motion solvers.
Mesh consisting of general polyhedral cells.
Definition: polyMesh.H:80
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
Septernion class used to perform translations and rotations in 3D space.
Definition: septernion.H:66
Solid-body motion of the mesh specified by a run-time selectable motion function.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
solidBodyMotionSolver(const word &name, const polyMesh &, const dictionary &)
Construct from mesh and dictionary.
void operator=(const solidBodyMotionSolver &)=delete
Disallow default bitwise assignment.
virtual void topoChange(const polyTopoChangeMap &)
Update local data for topology changes.
virtual bool solidBody() const
This is a solid body motion.
TypeName("solidBody")
Runtime type information.
virtual void solve()
Solve for motion.
A class for managing temporary objects.
Definition: tmp.H:55
A class for handling words, derived from string.
Definition: word.H:62
Namespace for OpenFOAM.