quadraticRampI.H
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25 
26 #include "quadraticRamp.H"
27 
28 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
29 
31 (
32  const scalar t
33 ) const
34 {
35  return sqr(linearRamp(t));
36 }
37 
38 
40 (
41  const scalar t1,
42  const scalar t2
43 ) const
44 {
45  return
46  (pow3(linearRamp(t2)) - pow3(linearRamp(t1)))/3/dLinearRampDt()
47  + (t2 - min(t2, end()));
48 }
49 
50 
51 // ************************************************************************* //
scalar linearRamp(const scalar t) const
Simple linear ramp function which form the basis of many more.
Definition: Ramp.H:138
Linear ramp function starting from 0 and increasing linearRamply to 1 from start over the duration an...
Definition: linearRamp.H:117
virtual scalar value(const scalar t) const
Return value for time t.
virtual scalar integral(const scalar t1, const scalar t2) const
Return the integral between times t1 and t2.
dimensionedSymmTensor sqr(const dimensionedVector &dv)
dimensionedScalar pow3(const dimensionedScalar &ds)
layerAndWeight min(const layerAndWeight &a, const layerAndWeight &b)