linearMotion.H
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23 
24 Class
25  Foam::solidBodyMotionFunctions::linearMotion
26 
27 Description
28  SolidBodyMotionFvMesh 6DoF motion function. Constant velocity displacement.
29 
30 SourceFiles
31  linearMotion.C
32 
33 \*---------------------------------------------------------------------------*/
34 
35 #ifndef linearMotion_H
36 #define linearMotion_H
37 
39 #include "primitiveFields.H"
40 #include "point.H"
41 
42 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
43 
44 namespace Foam
45 {
46 namespace solidBodyMotionFunctions
47 {
48 
49 /*---------------------------------------------------------------------------*\
50  Class linearMotion Declaration
51 \*---------------------------------------------------------------------------*/
52 
53 class linearMotion
54 :
56 {
57  // Private Data
58 
59  //- Linear velocity
60  vector velocity_;
61 
62 
63 public:
64 
65  //- Runtime type information
66  TypeName("linearMotion");
67 
68 
69  // Constructors
70 
71  //- Construct from components
73  (
74  const word& name,
75  const dictionary& SBMFCoeffs,
76  const Time& runTime
77  );
78 
79  //- Disallow default bitwise copy construction
80  linearMotion(const linearMotion&) = delete;
81 
82 
83  //- Construct and return a clone
85  {
87  (
88  new linearMotion
89  (
90  name_,
92  time_
93  )
94  );
95  }
96 
97 
98  //- Destructor
99  virtual ~linearMotion();
100 
101 
102  // Member Functions
103 
104  //- Return the solid-body motion transformation septernion
105  virtual septernion transformation() const;
106 
107  //- Update properties from given dictionary
108  virtual bool read(const dictionary& SBMFCoeffs);
109 
110 
111  // Member Operators
112 
113  //- Disallow default bitwise assignment
114  void operator=(const linearMotion&) = delete;
115 };
116 
117 
118 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
119 
120 } // End namespace solidBodyMotionFunctions
121 } // End namespace Foam
122 
123 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
124 
125 #endif
126 
127 // ************************************************************************* //
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:76
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Definition: autoPtr.H:51
A list of keywords followed by any number of values (e.g. words and numbers) or sub-dictionaries.
Definition: dictionary.H:162
Septernion class used to perform translations and rotations in 3D space.
Definition: septernion.H:66
Base class for defining solid-body motions.
SolidBodyMotionFvMesh 6DoF motion function. Constant velocity displacement.
Definition: linearMotion.H:55
TypeName("linearMotion")
Runtime type information.
virtual autoPtr< solidBodyMotionFunction > clone() const
Construct and return a clone.
Definition: linearMotion.H:83
virtual septernion transformation() const
Return the solid-body motion transformation septernion.
Definition: linearMotion.C:70
linearMotion(const word &name, const dictionary &SBMFCoeffs, const Time &runTime)
Construct from components.
Definition: linearMotion.C:49
void operator=(const linearMotion &)=delete
Disallow default bitwise assignment.
virtual bool read(const dictionary &SBMFCoeffs)
Update properties from given dictionary.
Definition: linearMotion.C:87
A class for handling words, derived from string.
Definition: word.H:63
Namespace for OpenFOAM.
Specialisations of Field<T> for scalar, vector and tensor.