edgeI.H
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24 \*---------------------------------------------------------------------------*/
25 
26 #include "IOstreams.H"
27 #include "Swap.H"
28 
29 // * * * * * * * * * * * * * Static Member Functions * * * * * * * * * * * * //
30 
31 
32 // return
33 // - 0: different
34 // - +1: identical
35 // - -1: same edge, but different orientation
36 inline int Foam::edge::compare(const edge& a, const edge& b)
37 {
38  if (a[0] == b[0] && a[1] == b[1])
39  {
40  return 1;
41  }
42  else if (a[0] == b[1] && a[1] == b[0])
43  {
44  return -1;
45  }
46  else
47  {
48  return 0;
49  }
50 }
51 
52 
53 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
54 
56 {}
57 
58 
59 inline Foam::edge::edge(const label a, const label b)
60 {
61  start() = a;
62  end() = b;
63 }
64 
65 
67 {
68  start() = a[0];
69  end() = a[1];
70 }
71 
72 
74 :
75  FixedList<label, 2>(is)
76 {}
77 
78 
79 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
80 
82 {
83  return operator[](0);
84 }
85 
87 {
88  return operator[](0);
89 }
90 
91 
93 {
94  return operator[](1);
95 }
96 
98 {
99  return operator[](1);
100 }
101 
102 
103 inline bool Foam::edge::connected(const edge& a) const
104 {
105  if
106  (
107  start() == a.start()
108  || start() == a.end()
109  || end() == a.start()
110  || end() == a.end()
111  )
112  {
113  return true;
114  }
115  else
116  {
117  return false;
118  }
119 }
120 
121 
123 {
124  if (start() == a.start() || start() == a.end())
125  {
126  return start();
127  }
128  else if (end() == a.start() || end() == a.end())
129  {
130  return end();
131  }
132  else
133  {
134  // No shared vertex.
135  return -1;
136  }
137 }
138 
139 
141 {
142  if (a == start())
143  {
144  return end();
145  }
146  else if (a == end())
147  {
148  return start();
149  }
150  else
151  {
152  // The given vertex is not on the edge in the first place.
153  return -1;
154  }
155 }
156 
157 inline void Foam::edge::flip()
158 {
159  Swap(operator[](0), operator[](1));
160 }
161 
162 
164 {
165  return edge(end(), start());
166 }
167 
168 
170 {
171  return 0.5*(p[start()] + p[end()]);
172 }
173 
174 
176 {
177  return p[end()] - p[start()];
178 }
179 
180 
181 inline Foam::scalar Foam::edge::mag(const pointField& p) const
182 {
183  return ::Foam::mag(vec(p));
184 }
185 
186 
188 {
189  return linePointRef(p[start()], p[end()]);
190 }
191 
192 
193 // * * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * //
194 
195 inline bool Foam::operator==(const edge& a, const edge& b)
196 {
197  return edge::compare(a,b) != 0;
198 }
199 
200 
201 inline bool Foam::operator!=(const edge& a, const edge& b)
202 {
203  return edge::compare(a,b) == 0;
204 }
205 
206 
207 // ************************************************************************* //
Useful combination of include files which define Sin, Sout and Serr and the use of IO streams general...
Swap its arguments.
An Istream is an abstract base class for all input systems (streams, files, token lists etc)....
Definition: Istream.H:60
An edge is a list of two point labels. The functionality it provides supports the discretisation on a...
Definition: edge.H:61
void flip()
Flip the edge in-place.
Definition: edgeI.H:157
bool connected(const edge &a) const
Return true if connected to given edge.
Definition: edgeI.H:103
scalar mag(const pointField &) const
Return scalar magnitude.
Definition: edgeI.H:181
edge reverseEdge() const
Return reverse edge.
Definition: edgeI.H:163
label end() const
Return end vertex label.
Definition: edgeI.H:92
static int compare(const edge &, const edge &)
Compare edges.
Definition: edgeI.H:36
vector vec(const pointField &) const
Return the vector (end - start)
Definition: edgeI.H:175
linePointRef line(const pointField &) const
Return edge line.
Definition: edgeI.H:187
point centre(const pointField &) const
Return centre (centroid)
Definition: edgeI.H:169
edge()
Null constructor for lists.
Definition: edgeI.H:55
label otherVertex(const label a) const
Given one vertex, return the other.
Definition: edgeI.H:140
label commonVertex(const edge &a) const
Return common vertex.
Definition: edgeI.H:122
label start() const
Return start vertex label.
Definition: edgeI.H:81
A line primitive.
Definition: line.H:71
volScalarField & b
Definition: createFields.H:27
bool operator!=(const particle &, const particle &)
Definition: particle.C:1257
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
Definition: label.H:59
tmp< fvMatrix< Type > > operator==(const fvMatrix< Type > &, const fvMatrix< Type > &)
line< point, const point & > linePointRef
Line using referred points.
Definition: linePointRef.H:45
dimensioned< scalar > mag(const dimensioned< Type > &)
void Swap(T &a, T &b)
Definition: Swap.H:43
volScalarField & p