codedFunctionObject.H
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10 
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19  for more details.
20 
21  You should have received a copy of the GNU General Public License
22  along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
23 
24 Class
25  Foam::codedFunctionObject
26 
27 Description
28  Provides a general interface to enable dynamic code compilation.
29 
30  The entries are:
31  \plaintable
32  codeInclude | include files
33  codeOptions | include paths; inserted into EXE_INC in Make/options
34  codeLibs | link line; inserted into LIB_LIBS in Make/options
35  codeData | c++; local member data (null constructed);
36  localCode | c++; local static functions;
37  codeRead | c++; upon functionObject::read();
38  codeFields | c++; upon functionObject::fields();
39  codeExecute | c++; upon functionObject::execute();
40  codeWrite | c++; upon functionObject::write()
41  codeEnd | c++; upon functionObject::end();
42  \endplaintable
43 
44  Example of function object specification:
45  \verbatim
46  writeMagU
47  {
48  libs ("libutilityFunctionObjects.so");
49 
50  type coded;
51 
52  codeWrite
53  #{
54  // Lookup U
55  const volVectorField& U = mesh().lookupObject<volVectorField>("U");
56  // Write
57  mag(U)().write();
58  #};
59  }
60  \endverbatim
61 
62 See also
63  Foam::functionObject
64  Foam::codedBase
65 
66 SourceFiles
67  codedFunctionObject.C
68 
69 \*---------------------------------------------------------------------------*/
70 
71 #ifndef functionObjects_codedFunctionObject_H
72 #define functionObjects_codedFunctionObject_H
73 
74 #include "functionObject.H"
75 #include "codedBase.H"
76 
77 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
78 
79 namespace Foam
80 {
81 
82 /*---------------------------------------------------------------------------*\
83  Class codedFunctionObject Declaration
84 \*---------------------------------------------------------------------------*/
85 
86 class codedFunctionObject
87 :
88  public functionObject,
89  public codedBase
90 {
91  // Private Data
92 
93  //- The dynamically generated functionObject pointer
94  mutable autoPtr<functionObject> redirectFunctionObjectPtr_;
95 
96 
97  // Private Member Functions
98 
99  //- Get the keywords associated with source code
100  virtual wordList codeKeys() const;
101 
102  //- Adapt the context for the current object
103  virtual void prepare(dynamicCode&, const dynamicCodeContext&) const;
104 
105  //- Clear any redirected objects
106  virtual void clearRedirect() const;
107 
108  //- Compile, link and return the now coded functionObject
109  functionObject& redirectFunctionObject() const;
110 
111 
112 public:
113 
114  //- Runtime type information
115  TypeName("coded");
116 
117 
118  // Constructors
119 
120  //- Construct from Time and dictionary
122  (
123  const word& name,
124  const Time& time,
126  );
127 
128  //- Disallow default bitwise copy construction
129  codedFunctionObject(const codedFunctionObject&) = delete;
130 
131 
132  //- Destructor
133  virtual ~codedFunctionObject();
134 
135 
136  // Member Functions
137 
138  //- Return the list of fields required
139  virtual wordList fields() const;
140 
141  //- Called at each ++ or += of the time-loop.
142  // foamPostProcess overrides the usual executeControl behaviour and
143  // forces execution (used in post-processing mode)
144  virtual bool execute();
145 
146  //- Called at each ++ or += of the time-loop.
147  // foamPostProcess overrides the usual writeControl behaviour and
148  // forces writing always (used in post-processing mode)
149  virtual bool write();
150 
151  //- Called when Time::run() determines that the time-loop exits.
152  // By default it simply calls execute().
153  virtual bool end();
154 
155  //- Read and set the function object if its data have changed
156  virtual bool read(const dictionary&);
157 
158 
159  // Member Operators
160 
161  //- Disallow default bitwise assignment
162  void operator=(const codedFunctionObject&) = delete;
163 };
164 
165 
166 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
167 
168 } // End namespace Foam
169 
170 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
171 
172 #endif
173 
174 // ************************************************************************* //
Provides a general interface to enable dynamic code compilation.
virtual ~codedFunctionObject()
Destructor.
virtual wordList fields() const
Return the list of fields required.
TypeName("coded")
Runtime type information.
void operator=(const codedFunctionObject &)=delete
Disallow default bitwise assignment.
codedFunctionObject(const word &name, const Time &time, const dictionary &dict)
Construct from Time and dictionary.
virtual bool execute()
Called at each ++ or += of the time-loop.
virtual bool write()
Called at each ++ or += of the time-loop.
virtual bool end()
Called when Time::run() determines that the time-loop exits.
virtual bool read(const dictionary &)
Read and set the function object if its data have changed.
A list of keyword definitions, which are a keyword followed by any number of values (e....
Definition: dictionary.H:160
functionObject(const word &name, const Time &runTime)
Construct from components.
const word & name() const
Return the name of this functionObject.
Namespace for OpenFOAM.
List< word > wordList
A List of words.
Definition: fileName.H:54
dictionary dict