59 const bool reloadable_;
68 typedef void (*loaderFunctionType)(bool);
75 const string& uniqueFuncName,
84 const string& uniqueFuncName
92 const string& uniqueFuncName
99 const word& codeDictVar
118 const word& codeOptionsFileName,
121 const bool reloadable =
true
Base class for coded functionObjects, fvModels, Function1, Function2.
TypeName("codedBase")
Runtime type information.
codedBase(const word &name, const dictionary &dict, const wordList &codeKeys, const wordList &codeDictVars, const word &codeOptionsFileName, const wordList &compileFiles, const wordList ©Files, const bool reloadable=true)
Construct from name and dictionary.
virtual ~codedBase()
Destructor.
void operator=(const codedBase &)=delete
Disallow default bitwise assignment.
static word codedName(const word &name)
Create a coded name from the given name.
bool updateLibrary(const dictionary &dict) const
Update library from given updated dictionary as required.
A list of keywords followed by any number of values (e.g. words and numbers) or sub-dictionaries.
Encapsulation of dynamic code dictionaries and functionality.
fileName libPath() const
Library path for specified code name.
A class for handling file names.
A class for handling verbatimStrings, derived from string.
A class for handling words, derived from string.
word name(const LagrangianState state)
Return a string representation of a Lagrangian state enumeration.