This is the complete list of members for meshObjects, including all inherited members.
addPatch(objectRegistry &, const label patchi) | meshObjects | static |
ClassName("meshObjects") | meshObjects | |
clear(objectRegistry &) | meshObjects | static |
clearUpto(objectRegistry &) | meshObjects | static |
distribute(objectRegistry &, const polyDistributionMap &) | meshObjects | static |
mapMesh(objectRegistry &, const polyMeshMap &) | meshObjects | static |
movePoints(objectRegistry &) | meshObjects | static |
reorderPatches(objectRegistry &, const labelUList &newToOld, const bool validBoundary) | meshObjects | static |
topoChange(objectRegistry &, const polyTopoChangeMap &) | meshObjects | static |