AC3DsurfaceFormat(const fileName &) | AC3DsurfaceFormat< Face > | |
AC3DsurfaceFormat(const AC3DsurfaceFormat< Face > &)=delete | AC3DsurfaceFormat< Face > | |
addZones(const UList< surfZone > &, const bool cullEmpty=false) | MeshedSurface< Face > | virtual |
addZones(const labelUList &sizes, const UList< word > &names, const bool cullEmpty=false) | MeshedSurface< Face > | virtual |
addZones(const labelUList &sizes, const bool cullEmpty=false) | MeshedSurface< Face > | virtual |
append(const Face &) | List< Face > | inline |
append(const UList< Face > &) | List< Face > | inline |
append(const UIndirectList< Face > &) | List< Face > | inline |
begin() | UList< T > | inline |
begin() const | UList< T > | inline |
boundaryPoints() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
byteSize() const | UList< T > | |
canRead(const fileName &, const bool verbose=false) | MeshedSurface< Face > | static |
canReadType(const word &ext, const bool verbose=false) | MeshedSurface< Face > | static |
canWriteType(const word &ext, const bool verbose=false) | MeshedSurface< Face > | static |
cbegin() const | UList< T > | inline |
cdata() const | UList< T > | inline |
cend() const | UList< T > | inline |
checkFaces(const bool verbose=false) | MeshedSurface< Face > | virtual |
checkIndex(const label i) const | UList< T > | inline |
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
checkSize(const label size) const | UList< T > | inline |
checkStart(const label start) const | UList< T > | inline |
checkSupport(const wordHashSet &available, const word &ext, const bool verbose, const word &functionName) | surfaceFormatsCore | static |
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
checkZones() | MeshedSurface< Face > | protected |
ClassName("MeshedSurface") | MeshedSurface< Face > | |
cleanup(const bool verbose) | MeshedSurface< Face > | virtual |
clear() | MeshedSurface< Face > | virtual |
clearGeom() | PrimitivePatch<::Foam::List< Face >, pointField > | |
clearOut() | PrimitivePatch<::Foam::List< Face >, pointField > | |
clearPatchMeshAddr() | PrimitivePatch<::Foam::List< Face >, pointField > | |
clearTopology() | PrimitivePatch<::Foam::List< Face >, pointField > | |
clone() const | PrimitivePatch<::Foam::List< Face >, pointField > | inlinevirtual |
const_iterator typedef | UList< T > | |
const_reference typedef | UList< T > | |
const_reverse_iterator typedef | UList< T > | |
crbegin() const | UList< T > | inline |
crend() const | UList< T > | inline |
cueTo(IFstream &, const string &cmd, string &args) | AC3DsurfaceFormatCore | protectedstatic |
cueToOrDie(IFstream &, const string &cmd, const string &errorMsg=string::null) | AC3DsurfaceFormatCore | protectedstatic |
data() | UList< T > | inline |
declareMemberFunctionSelectionTable(void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< Face > &surf),(name, surf)) | MeshedSurface< Face > | |
declareRunTimeSelectionTable(autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name)) | MeshedSurface< Face > | |
deepCopy(const UList< T > &) | UList< T > | |
difference_type typedef | UList< T > | |
edgeFaces() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
edgeLoops() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
edges() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
empty() const | UList< T > | inline |
end() | UList< T > | inline |
end() const | UList< T > | inline |
faceAreas() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
faceCentres() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
faceEdges() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
faceFaces() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
FaceListType typedef | PrimitivePatch<::Foam::List< Face >, pointField > | |
faceNormals() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
faces() const | MeshedSurface< Face > | inline |
FaceType typedef | MeshedSurface< Face > | |
fcIndex(const label i) const | UList< T > | inline |
findMeshFile(const Time &, const word &surfName="") | surfaceFormatsCore | static |
findMeshInstance(const Time &, const word &surfName="") | surfaceFormatsCore | static |
first() | UList< T > | inline |
first() const | UList< T > | inline |
getLineNoComment(IFstream &) | surfaceFormatsCore | protectedstatic |
ILLEGAL enum value | PrimitivePatch<::Foam::List< Face >, pointField > | |
isInternalEdge(const label edgeI) const | PrimitivePatch<::Foam::List< Face >, pointField > | inline |
isTri() | MeshedSurface< Face > | inlinestatic |
isTri() | MeshedSurface< Face > | inline |
iterator typedef | UList< T > | |
last() | UList< T > | inline |
last() const | UList< T > | inline |
List() | List< Face > | inline |
List(const label) | List< Face > | explicit |
List(const label, const Face &) | List< Face > | |
List(const label, const zero) | List< Face > | |
List(const List< Face > &) | List< Face > | |
List(const List< T2 > &) | List< Face > | explicit |
List(List< Face > &&) | List< Face > | |
List(List< Face > &, bool reuse) | List< Face > | |
List(const UList< Face > &, const labelUList &mapAddressing) | List< Face > | |
List(InputIterator first, InputIterator last) | List< Face > | |
List(const FixedList< Face, Size > &) | List< Face > | explicit |
List(const PtrList< Face > &) | List< Face > | explicit |
List(const SLList< Face > &) | List< Face > | explicit |
List(const UIndirectList< Face > &) | List< Face > | explicit |
List(const BiIndirectList< Face > &) | List< Face > | explicit |
List(std::initializer_list< Face >) | List< Face > | |
List(Istream &) | List< Face > | |
localFaces() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
localMeshFileName(const word &surfName="") | surfaceFormatsCore | static |
localPointOrder() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
localPoints() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
MANIFOLD enum value | PrimitivePatch<::Foam::List< Face >, pointField > | |
max_size() const | UList< T > | inline |
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
MeshedSurface() | MeshedSurface< Face > | |
MeshedSurface(pointField &&, List< Face > &&, surfZoneList &&) | MeshedSurface< Face > | |
MeshedSurface(pointField &&, List< Face > &&, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >()) | MeshedSurface< Face > | |
MeshedSurface(const MeshedSurface &) | MeshedSurface< Face > | |
MeshedSurface(const UnsortedMeshedSurface< Face > &) | MeshedSurface< Face > | |
MeshedSurface(const polyBoundaryMesh &, const bool globalPoints=false) | MeshedSurface< Face > | |
MeshedSurface(const surfMesh &) | MeshedSurface< Face > | |
MeshedSurface(UnsortedMeshedSurface< Face > &&) | MeshedSurface< Face > | |
MeshedSurface(MeshedSurface< Face > &&) | MeshedSurface< Face > | |
MeshedSurface(const fileName &) | MeshedSurface< Face > | |
MeshedSurface(const fileName &, const word &ext) | MeshedSurface< Face > | |
MeshedSurface(const Time &, const word &surfName="") | MeshedSurface< Face > | |
MeshedSurface(const MeshedSurface< Face > &surf) | MeshedSurface< Face > | |
meshPointMap() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
meshPoints() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
movePoints(const pointField &) | MeshedSurface< Face > | virtual |
PrimitivePatch<::Foam::List< Face >, pointField >::movePoints(const Field< PointType > &) | PrimitivePatch<::Foam::List< Face >, pointField > | virtual |
nativeExt | surfaceFormatsCore | static |
nEdges() const | PrimitivePatch<::Foam::List< Face >, pointField > | inline |
New(const fileName &name) | AC3DsurfaceFormat< Face > | inlinestatic |
Foam::MeshedSurface::New(const fileName &, const word &ext) | MeshedSurface< Face > | static |
newElmt(const label) | List< Face > | inline |
nInternalEdges() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
nPoints() const | PrimitivePatch<::Foam::List< Face >, pointField > | inline |
null() | List< Face > | inlinestatic |
oneZone(const Container &container, const word &name="zone0") | surfaceFormatsCore | inlineprotectedstatic |
OPEN enum value | PrimitivePatch<::Foam::List< Face >, pointField > | |
operator const Foam::List< T > &() const | UList< T > | inline |
operator MeshedSurfaceProxy< Face >() const | MeshedSurface< Face > | |
operator!=(const UList< T > &) const | UList< T > | |
operator<(const UList< T > &) const | UList< T > | |
operator<=(const UList< T > &) const | UList< T > | |
operator=(const AC3DsurfaceFormat< Face > &)=delete | AC3DsurfaceFormat< Face > | |
Foam::MeshedSurface::operator=(const MeshedSurface< Face > &) | MeshedSurface< Face > | |
PrimitivePatch<::Foam::List< Face >, pointField >::operator=(const PrimitivePatch< ::Foam::List< Face >, pointField > &) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch<::Foam::List< Face >, pointField >::operator=(PrimitivePatch< ::Foam::List< Face >, pointField > &&) | PrimitivePatch<::Foam::List< Face >, pointField > | |
List< Face >::operator=(const UList< Face > &) | List< Face > | |
List< Face >::operator=(const List< Face > &) | List< Face > | |
List< Face >::operator=(List< Face > &&) | List< Face > | |
List< Face >::operator=(const SLList< Face > &) | List< Face > | |
List< Face >::operator=(const UIndirectList< Face > &) | List< Face > | |
List< Face >::operator=(const BiIndirectList< Face > &) | List< Face > | |
List< Face >::operator=(std::initializer_list< Face >) | List< Face > | |
List< Face >::operator=(const Face &) | List< Face > | inline |
List< Face >::operator=(const zero) | List< Face > | inline |
Foam::UList::operator=(const T &) | UList< T > | |
operator==(const UList< T > &) const | UList< T > | |
operator>(const UList< T > &) const | UList< T > | |
operator>=(const UList< T > &) const | UList< T > | |
operator[](const label) | UList< T > | inline |
operator[](const label) const | UList< T > | inline |
operator[](const label i) const | UList< T > | inline |
parse(const string &) | AC3DsurfaceFormatCore | protectedstatic |
pointEdges() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
pointFaces() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
PointFieldType typedef | PrimitivePatch<::Foam::List< Face >, pointField > | |
pointNormals() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
points() const | PrimitivePatch<::Foam::List< Face >, pointField > | inline |
PointType typedef | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(const ::Foam::List< Face > &faces, const Field< PointType > &points) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(::Foam::List< Face > &&faces, Field< PointType > &&points) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(::Foam::List< Face > &&faces, List< PointType > &&points) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(::Foam::List< Face > &faces, Field< PointType > &points, const bool reuse) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(const PrimitivePatch< ::Foam::List< Face >, pointField > &) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(PrimitivePatch< ::Foam::List< Face >, pointField > &&) | PrimitivePatch<::Foam::List< Face >, pointField > | |
PrimitivePatch(Istream &, const Field< PointType > &points) | PrimitivePatch<::Foam::List< Face >, pointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
rbegin() | UList< T > | inline |
rbegin() const | UList< T > | inline |
rcIndex(const label i) const | UList< T > | inline |
read(const fileName &) | AC3DsurfaceFormat< Face > | virtual |
Foam::MeshedSurface::read(const fileName &, const word &ext) | MeshedSurface< Face > | |
readCmd(IFstream &, string &cmd, string &args) | AC3DsurfaceFormatCore | protectedstatic |
readTypes() | MeshedSurface< Face > | static |
reference typedef | UList< T > | |
remapFaces(const labelUList &faceMap) | MeshedSurface< Face > | protectedvirtual |
removeZones() | MeshedSurface< Face > | virtual |
rend() | UList< T > | inline |
rend() const | UList< T > | inline |
reset(pointField &&points, List< Face > &&faces, surfZoneList &&zones) | MeshedSurface< Face > | virtual |
reset(List< point > &&points, List< Face > &&faces, surfZoneList &&zones) | MeshedSurface< Face > | virtual |
resize(const label) | List< Face > | inline |
resize(const label, const Face &) | List< Face > | inline |
reverse_iterator typedef | UList< T > | |
scalePoints(const scalar) | MeshedSurface< Face > | virtual |
setSize(const label) | List< Face > | |
setSize(const label, const Face &) | List< Face > | |
shallowCopy(const UList< Face > &)=delete | List< Face > | |
Foam::UList::shallowCopy(const UList< T > &) | UList< T > | inline |
size() const | MeshedSurface< Face > | inline |
PrimitivePatch<::Foam::List< Face >, pointField >::size(const label) | List< Face > | inlineprotected |
size_type typedef | UList< T > | |
sortFacesAndStore(List< Face > &&unsortedFaces, List< label > &&zoneIds, const bool sorted) | MeshedSurface< Face > | protected |
stitchFaces(const scalar tol=small, const bool verbose=false) | MeshedSurface< Face > | virtual |
storedFaces() | MeshedSurface< Face > | inlineprotected |
storedPoints() | MeshedSurface< Face > | inlineprotected |
storedZones() | MeshedSurface< Face > | inlineprotected |
subList typedef | List< Face > | |
subsetMesh(const labelHashSet &include, labelList &pointMap, labelList &faceMap) const | MeshedSurface< Face > | |
subsetMesh(const labelHashSet &include) const | MeshedSurface< Face > | |
surfaceFormatsCore() | surfaceFormatsCore | |
surfaceTopo enum name | PrimitivePatch<::Foam::List< Face >, pointField > | |
surfaceType() const | PrimitivePatch<::Foam::List< Face >, pointField > | |
surfZones() const | MeshedSurface< Face > | inline |
swap(UList< T > &) | UList< T > | |
transcribe(MeshedSurface< face > &) | MeshedSurface< Face > | protected |
transcribe(MeshedSurface< face > &surf) | MeshedSurface< Face > | protected |
transcribe(MeshedSurface< face > &surf) | MeshedSurface< Face > | protected |
transfer(MeshedSurface< Face > &) | MeshedSurface< Face > | |
transfer(UnsortedMeshedSurface< Face > &) | MeshedSurface< Face > | |
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(List< Face > &) | List< Face > | |
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(DynamicList< Face, SizeInc, SizeMult, SizeDiv > &) | List< Face > | |
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(SortableList< Face > &) | List< Face > | |
triangulate() | MeshedSurface< Face > | virtual |
triangulate(List< label > &faceMap) | MeshedSurface< Face > | virtual |
triangulate() | MeshedSurface< Face > | inline |
triangulate(List< label > &faceMap) | MeshedSurface< Face > | inline |
UList() | UList< T > | inline |
UList(T *__restrict__ v, label size) | UList< T > | inline |
value_type typedef | UList< T > | |
whichEdge(const edge &) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
whichPoint(const label gp) const | PrimitivePatch<::Foam::List< Face >, pointField > | |
write(const fileName &, const MeshedSurfaceProxy< Face > &) | AC3DsurfaceFormat< Face > | static |
write(const fileName &, const UnsortedMeshedSurface< Face > &) | AC3DsurfaceFormat< Face > | static |
write(const fileName &name) const | AC3DsurfaceFormat< Face > | inlinevirtual |
Foam::MeshedSurface::write(const fileName &, const MeshedSurface< Face > &) | MeshedSurface< Face > | static |
Foam::MeshedSurface::write(const Time &, const word &surfName="") const | MeshedSurface< Face > | |
writeHeader(Ostream &, const UList< surfZone > &) | AC3DsurfaceFormatCore | protectedstatic |
writeStats(Ostream &os) const | MeshedSurface< Face > | |
writeTypes() | MeshedSurface< Face > | static |
~AC3DsurfaceFormat() | AC3DsurfaceFormat< Face > | inlinevirtual |
~List() | List< Face > | |
~MeshedSurface() | MeshedSurface< Face > | virtual |
~PrimitivePatch() | PrimitivePatch<::Foam::List< Face >, pointField > | virtual |
~surfaceFormatsCore() | surfaceFormatsCore | virtual |