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flipOp.C
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25 
26 #include "flipOp.H"
27 
28 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
29 
30 template<>
31 Foam::scalar Foam::flipOp::operator()(const scalar& v) const
32 {
33  return -v;
34 }
35 
36 
37 template<> Foam::vector Foam::flipOp::operator()(const vector& v) const
38 {
39  return -v;
40 }
41 
42 
43 template<>Foam::sphericalTensor Foam::flipOp::operator()
44 (
45  const sphericalTensor& v
46 ) const
47 {
48  return -v;
49 }
50 
51 
52 template<> Foam::symmTensor Foam::flipOp::operator()
53 (
54  const symmTensor& v
55 ) const
56 {
57  return -v;
58 }
59 
60 
61 template<> Foam::tensor Foam::flipOp::operator()(const tensor& v) const
62 {
63  return -v;
64 }
65 
66 
67 template<> Foam::triad Foam::flipOp::operator()
68 (
69  const triad& v
70 ) const
71 {
72  return -v;
73 }
74 
75 
76 // ************************************************************************* //
Type operator()(const Type &val) const
Definition: flipOp.H:55
Templated 3D SphericalTensor derived from VectorSpace adding construction from 1 component, element access using th ii() member function and the inner-product (dot-product) and outer-product operators.
Representation of a 3D Cartesian coordinate system as a Vector of vectors.
Definition: triad.H:65