This is the complete list of members for wedgePolyPatch, including all inherited members.
axis() const | wedgePolyPatch | inline |
boundaryMesh() const | polyPatch | |
boundaryPoints() const | PrimitivePatch< FaceList, PointField > | |
calcGeometry(PstreamBuffers &) | wedgePolyPatch | protectedvirtual |
cellT() const | wedgePolyPatch | inline |
centreNormal() const | wedgePolyPatch | inline |
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
clearAddressing() | polyPatch | virtual |
clearGeom() | polyPatch | protectedvirtual |
clearOut() | PrimitivePatch< FaceList, PointField > | |
clearPatchMeshAddr() | PrimitivePatch< FaceList, PointField > | |
clearTopology() | PrimitivePatch< FaceList, PointField > | |
clone(const polyBoundaryMesh &bm) const | wedgePolyPatch | inlinevirtual |
clone(const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) const | wedgePolyPatch | inlinevirtual |
clone(const polyBoundaryMesh &bm, const label index, const labelUList &mapAddressing, const label newStart) const | wedgePolyPatch | inlinevirtual |
Foam::PrimitivePatch::clone() const | PrimitivePatch< FaceList, PointField > | inlinevirtual |
constraintType(const word &pt) | polyPatch | static |
constraintTypes() | polyPatch | static |
cosAngle() const | wedgePolyPatch | inline |
coupled() const | polyPatch | inlinevirtual |
declareRunTimeSelectionTable(autoPtr, polyPatch, word,(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType),(name, size, start, index, bm, patchType)) | polyPatch | |
declareRunTimeSelectionTable(autoPtr, polyPatch, dictionary,(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm, const word &patchType),(name, dict, index, bm, patchType)) | polyPatch | |
disallowGenericPolyPatch | polyPatch | static |
edgeFaces() const | PrimitivePatch< FaceList, PointField > | |
edgeLoops() const | PrimitivePatch< FaceList, PointField > | |
edges() const | PrimitivePatch< FaceList, PointField > | |
faceAreas() const | polyPatch | |
faceCellCentres() const | polyPatch | |
faceCells() const | polyPatch | |
faceCentres() const | polyPatch | |
faceEdges() const | PrimitivePatch< FaceList, PointField > | |
faceFaces() const | PrimitivePatch< FaceList, PointField > | |
FaceListType typedef | PrimitivePatch< FaceList, PointField > | |
faceNormals() const | PrimitivePatch< FaceList, PointField > | |
faceT() const | wedgePolyPatch | inline |
FaceType typedef | PrimitivePatch< FaceList, PointField > | |
ILLEGAL enum value | PrimitivePatch< FaceList, PointField > | |
index() const | patchIdentifier | inline |
index() | patchIdentifier | inline |
inGroup(const word &) const | patchIdentifier | |
inGroups() const | patchIdentifier | inline |
inGroups() | patchIdentifier | inline |
initCalcGeometry(PstreamBuffers &) | polyPatch | inlineprotectedvirtual |
initMovePoints(PstreamBuffers &, const pointField &) | polyPatch | inlineprotectedvirtual |
initOrder(PstreamBuffers &, const primitivePatch &) const | polyPatch | virtual |
initUpdateMesh(PstreamBuffers &) | polyPatch | inlineprotectedvirtual |
isInternalEdge(const label edgeI) const | PrimitivePatch< FaceList, PointField > | inline |
localFaces() const | PrimitivePatch< FaceList, PointField > | |
localPointOrder() const | PrimitivePatch< FaceList, PointField > | |
localPoints() const | PrimitivePatch< FaceList, PointField > | |
magFaceAreas() const | polyPatch | |
MANIFOLD enum value | PrimitivePatch< FaceList, PointField > | |
meshEdges() const | polyPatch | |
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< FaceList, PointField > | |
Foam::PrimitivePatch::meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
meshPointMap() const | PrimitivePatch< FaceList, PointField > | |
meshPoints() const | PrimitivePatch< FaceList, PointField > | |
movePoints(PstreamBuffers &, const pointField &p) | polyPatch | protectedvirtual |
Foam::PrimitivePatch::movePoints(const Field< PointType > &) | PrimitivePatch< FaceList, PointField > | virtual |
n() const | wedgePolyPatch | inline |
name() const | patchIdentifier | inline |
name() | patchIdentifier | inline |
nEdges() const | PrimitivePatch< FaceList, PointField > | inline |
New(const word &patchType, const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm) | polyPatch | static |
New(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm) | polyPatch | static |
New(const word &patchType, const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm) | polyPatch | static |
nInternalEdges() const | PrimitivePatch< FaceList, PointField > | |
nPoints() const | PrimitivePatch< FaceList, PointField > | inline |
OPEN enum value | PrimitivePatch< FaceList, PointField > | |
operator=(const polyPatch &) | polyPatch | |
Foam::PrimitivePatch::operator=(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
Foam::PrimitivePatch::operator=(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
order(PstreamBuffers &, const primitivePatch &, labelList &faceMap, labelList &rotation) const | polyPatch | virtual |
patchIdentifier(const word &name, const label index, const word &physicalType=word::null, const wordList &inGroups=wordList()) | patchIdentifier | |
patchIdentifier(const word &name, const dictionary &, const label index) | patchIdentifier | |
patchIdentifier(const patchIdentifier &, const label index) | patchIdentifier | |
patchInternalList(const UList< T > &internalValues) const | polyPatch | inline |
patchSlice(const UList< T > &l) const | polyPatch | inline |
patchSlice(const Field< T > &l) const | polyPatch | inline |
physicalType() const | patchIdentifier | inline |
physicalType() | patchIdentifier | inline |
pointEdges() const | PrimitivePatch< FaceList, PointField > | |
pointFaces() const | PrimitivePatch< FaceList, PointField > | |
PointFieldType typedef | PrimitivePatch< FaceList, PointField > | |
pointNormals() const | PrimitivePatch< FaceList, PointField > | |
points() const | PrimitivePatch< FaceList, PointField > | inline |
PointType typedef | PrimitivePatch< FaceList, PointField > | |
polyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType) | polyPatch | |
polyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm, const word &patchType) | polyPatch | |
polyPatch(const polyPatch &, const polyBoundaryMesh &) | polyPatch | |
polyPatch(const polyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) | polyPatch | |
polyPatch(const polyPatch &pp, const polyBoundaryMesh &bm, const label index, const labelUList &mapAddressing, const label newStart) | polyPatch | |
polyPatch(const polyPatch &) | polyPatch | |
PrimitivePatch(const FaceList &faces, const Field< PointType > &points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &&faces, Field< PointType > &&points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &&faces, List< PointType > &&points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &faces, Field< PointType > &points, const bool reuse) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(Istream &, const Field< PointType > &points) | PrimitivePatch< FaceList, PointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
start() const | polyPatch | inline |
surfaceTopo enum name | PrimitivePatch< FaceList, PointField > | |
surfaceType() const | PrimitivePatch< FaceList, PointField > | |
TypeName("wedge") | wedgePolyPatch | |
Foam::polyPatch::TypeName("patch") | polyPatch | |
updateMesh(PstreamBuffers &) | polyPatch | protectedvirtual |
wedgePolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType) | wedgePolyPatch | |
wedgePolyPatch(const word &name, const dictionary &dict, const label index, const polyBoundaryMesh &bm, const word &patchType) | wedgePolyPatch | |
wedgePolyPatch(const wedgePolyPatch &, const polyBoundaryMesh &) | wedgePolyPatch | |
wedgePolyPatch(const wedgePolyPatch &pp, const polyBoundaryMesh &bm, const label index, const label newSize, const label newStart) | wedgePolyPatch | |
wedgePolyPatch(const wedgePolyPatch &pp, const polyBoundaryMesh &bm, const label index, const labelUList &mapAddressing, const label newStart) | wedgePolyPatch | |
whichEdge(const edge &) const | PrimitivePatch< FaceList, PointField > | |
whichFace(const label l) const | polyPatch | inline |
whichPoint(const label gp) const | PrimitivePatch< FaceList, PointField > | |
write(Ostream &) const | polyPatch | virtual |
~patchIdentifier() | patchIdentifier | virtual |
~polyPatch() | polyPatch | virtual |
~PrimitivePatch() | PrimitivePatch< FaceList, PointField > | virtual |