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rigidBodyMeshMotion Member List

This is the complete list of members for rigidBodyMeshMotion, including all inherited members.

a_rigidBodyModelmutableprotected
applyRestraints(scalarField &tau, Field< spatialVector > &fx, const rigidBodyModelState &state) constrigidBodyModel
bodies() constrigidBodyModelinline
bodies_rigidBodyModelprotected
bodyID(const word &name) constrigidBodyModelinline
bodyIDs_rigidBodyModelprotected
c_rigidBodyModelmutableprotected
clone() constmotionSolvervirtual
coeffDict() constmotionSolverinline
curPoints() constrigidBodyMeshMotionvirtual
declareRunTimeSelectionTable(autoPtr, motionSolver, dictionary,(const polyMesh &mesh, const dictionary &dict),(mesh, dict))motionSolver
Dinv_rigidBodyModelmutableprotected
displacementMotionSolver(const polyMesh &, const dictionary &, const word &type)displacementMotionSolver
displacementMotionSolver(const displacementMotionSolver &)=deletedisplacementMotionSolver
forwardDynamics(rigidBodyModelState &state, const scalarField &tau, const Field< spatialVector > &fx) constrigidBodyMotion
forwardDynamicsCorrection(const rigidBodyModelState &state) constrigidBodyModel
g() constrigidBodyModelinline
g()rigidBodyModelinline
g_rigidBodyModelprotected
I(const label i) constrigidBodyModelinline
IA_rigidBodyModelmutableprotected
join(const label parentID, const spatialTransform &XT, autoPtr< joint > jointPtr, autoPtr< rigidBody > bodyPtr)rigidBodyModelvirtual
join(const label parentID, const spatialTransform &XT, autoPtr< joints::composite > cJoint, autoPtr< rigidBody > bodyPtr)rigidBodyModel
join_(const label parentID, const spatialTransform &XT, autoPtr< joint > jointPtr, autoPtr< rigidBody > bodyPtr)rigidBodyModelprotectedvirtual
joints() constrigidBodyModelinline
joints_rigidBodyModelprotected
lambda() constrigidBodyModelinline
lambda_rigidBodyModelprotected
master(label bodyID) constrigidBodyModelinline
masterPoint(const label bodyID, const vector &p) constrigidBodyModelinline
merge(const label parentID, const spatialTransform &X, autoPtr< rigidBody > bodyPtr)rigidBodyModel
merged(label bodyID) constrigidBodyModelinline
mergedBodies_rigidBodyModelprotected
mergedBody(label mergedBodyID) constrigidBodyModelinline
mergedBodyID(const label mergedBodyIndex) constrigidBodyModelinline
mergedBodyIndex(const label mergedBodyID) constrigidBodyModelinline
mesh() constmotionSolverinline
motionSolver(const polyMesh &mesh, const dictionary &, const word &type)motionSolver
movePoints(const pointField &)points0MotionSolvervirtual
movingBodyNames() constrigidBodyModel
name(const label bodyID) constrigidBodyModelinline
nBodies() constrigidBodyModelinline
nDoF() constrigidBodyModelinline
nDoF_rigidBodyModelprotected
New(const polyMesh &, const dictionary &)motionSolverstatic
newPoints()motionSolvervirtual
newTime()rigidBodyMotioninline
operator=(const rigidBodyMeshMotion &)=deleterigidBodyMeshMotion
Foam::displacementMotionSolver::operator=(const displacementMotionSolver &)=deletedisplacementMotionSolver
Foam::points0MotionSolver::operator=(const points0MotionSolver &)=deletepoints0MotionSolver
Foam::RBD::rigidBodyMotion::operator=(const rigidBodyMotion &)=deleterigidBodyMotion
pA_rigidBodyModelmutableprotected
pointDisplacement()displacementMotionSolverinline
pointDisplacement() constdisplacementMotionSolverinline
pointDisplacement_displacementMotionSolvermutableprotected
points0()points0MotionSolverinline
points0() constpoints0MotionSolverinline
points0_points0MotionSolverprotected
points0MotionSolver(const polyMesh &, const dictionary &, const word &type)points0MotionSolver
points0MotionSolver(const points0MotionSolver &)=deletepoints0MotionSolver
read(const dictionary &dict)rigidBodyMotion
report() constrigidBodyMotioninline
restraints_rigidBodyModelprotected
rigidBodyMeshMotion(const polyMesh &, const dictionary &dict)rigidBodyMeshMotion
rigidBodyMeshMotion(const rigidBodyMeshMotion &)rigidBodyMeshMotion
rigidBodyModel()rigidBodyModel
rigidBodyModel(const dictionary &dict)rigidBodyModel
rigidBodyMotion()rigidBodyMotion
rigidBodyMotion(const dictionary &dict)rigidBodyMotion
rigidBodyMotion(const dictionary &dict, const dictionary &stateDict)rigidBodyMotion
rigidBodyMotion(const rigidBodyMotion &)rigidBodyMotion
S1_rigidBodyModelmutableprotected
S_rigidBodyModelmutableprotected
solve()rigidBodyMeshMotionvirtual
Foam::RBD::rigidBodyMotion::solve(const scalar t, const scalar deltaT, const scalarField &tau, const Field< spatialVector > &fx)rigidBodyMotion
state() constrigidBodyMotioninline
state()rigidBodyMotioninline
status(const label bodyID) constrigidBodyMotion
transformPoints(const label bodyID, const pointField &initialPoints) constrigidBodyMotion
transformPoints(const label bodyID, const scalarField &weight, const pointField &initialPoints) constrigidBodyMotion
transformPoints(const labelList &bodyIDs, const List< const scalarField *> &weights, const pointField &initialPoints) constrigidBodyMotion
twoDCorrectPoints(pointField &) constmotionSolvervirtual
TypeName("rigidBodyMotion")rigidBodyMeshMotion
Foam::displacementMotionSolver::TypeName("displacementMotionSolver")displacementMotionSolver
Foam::points0MotionSolver::TypeName("points0MotionSolver")points0MotionSolver
Foam::motionSolver::TypeName("motionSolver")motionSolver
Foam::RBD::rigidBodyMotion::TypeName("rigidBodyModel")rigidBodyModel
U1_rigidBodyModelmutableprotected
U_rigidBodyModelmutableprotected
u_rigidBodyModelmutableprotected
unitQuaternions() constrigidBodyModelinline
unitQuaternions_rigidBodyModelprotected
updateMesh(const mapPolyMesh &)points0MotionSolvervirtual
v(const label i) constrigidBodyModelinline
v(const label bodyID, const vector &p) constrigidBodyModelinline
v_rigidBodyModelmutableprotected
write() constrigidBodyMeshMotionvirtual
Foam::RBD::rigidBodyMotion::write(Ostream &) constrigidBodyMotionvirtual
X0(const label bodyId) constrigidBodyModel
X00(const label bodyId) constrigidBodyMotion
X0_rigidBodyModelmutableprotected
Xlambda_rigidBodyModelmutableprotected
XT_rigidBodyModelprotected
~displacementMotionSolver()displacementMotionSolvervirtual
~motionSolver()motionSolvervirtual
~points0MotionSolver()points0MotionSolvervirtual
~rigidBodyMeshMotion()rigidBodyMeshMotion
~rigidBodyModel()rigidBodyModelvirtual
~rigidBodyMotion()rigidBodyMotion