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axesRotation Member List

This is the complete list of members for axesRotation, including all inherited members.

axesRotation()axesRotation
axesRotation(const vector &axis, const vector &dir)axesRotation
axesRotation(const dictionary &)axesRotation
axesRotation(const tensor &R)axesRotation
axesRotation(const dictionary &, const objectRegistry &)axesRotation
clear()axesRotationinlinevirtual
clone() constaxesRotationinline
declareRunTimeSelectionTable(autoPtr, coordinateRotation, objectRegistry,(const dictionary &dict, const objectRegistry &obr),(dict, obr))coordinateRotation
declareRunTimeSelectionTable(autoPtr, coordinateRotation, dictionary,(const dictionary &dict),(dict))coordinateRotation
e1() constaxesRotationinlinevirtual
e2() constaxesRotationinlinevirtual
e3() constaxesRotationinlinevirtual
invTransform(const vectorField &st) constaxesRotationvirtual
invTransform(const vector &st) constaxesRotationvirtual
New(const dictionary &dict, const objectRegistry &obr)coordinateRotationstatic
New(const dictionary &dict)coordinateRotationstatic
operator=(const dictionary &)axesRotation
R() constaxesRotationinlinevirtual
Rtr() constaxesRotationinlinevirtual
Tr() constaxesRotationvirtual
transform(const vectorField &st) constaxesRotationvirtual
transform(const vector &st) constaxesRotationvirtual
transformPrincipal(const tensor &, const vector &) constcoordinateRotationprotected
transformTensor(const tensorField &st) constaxesRotationvirtual
transformTensor(const tensor &st) constaxesRotationvirtual
transformTensor(const tensorField &st, const labelList &cellMap) constaxesRotationvirtual
transformVector(const vectorField &st) constaxesRotationvirtual
transformVector(const vector &st) constaxesRotationvirtual
TypeName("axesRotation")axesRotation
Foam::coordinateRotation::TypeName("coordinateRotation")coordinateRotation
uniform() constcoordinateRotationinlinevirtual
updateCells(const polyMesh &, const labelList &)axesRotationinlinevirtual
write(Ostream &) constaxesRotationvirtual
~axesRotation()axesRotationinlinevirtual
~coordinateRotation()coordinateRotationinlinevirtual