faceDistanceToIntersection() const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
faceInterpolate(const Field< Type > &pf) const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
faceInterpolate(const tmp< Field< Type >> &tpf) const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
movePoints() | PatchToPatchInterpolation< FromPatch, ToPatch > | |
operator=(const PatchToPatchInterpolation &)=delete | PatchToPatchInterpolation< FromPatch, ToPatch > | |
PatchToPatchInterpolation(const FromPatch &fromPatch, const ToPatch &toPatch, const intersection::algorithm alg=intersection::algorithm::fullRay, const intersection::direction dir=intersection::direction::vector) | PatchToPatchInterpolation< FromPatch, ToPatch > | |
PatchToPatchInterpolation(const PatchToPatchInterpolation &)=delete | PatchToPatchInterpolation< FromPatch, ToPatch > | |
pointDistanceToIntersection() const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
pointInterpolate(const Field< Type > &pf) const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
pointInterpolate(const tmp< Field< Type >> &tpf) const | PatchToPatchInterpolation< FromPatch, ToPatch > | |
projectionAlgo() const | PatchToPatchInterpolation< FromPatch, ToPatch > | inline |
projectionDir() const | PatchToPatchInterpolation< FromPatch, ToPatch > | inline |
setProjectionTol(const scalar t) | PatchToPatchInterpolation< FromPatch, ToPatch > | inlinestatic |
~PatchToPatchInterpolation() | PatchToPatchInterpolation< FromPatch, ToPatch > | |