OBJsurfaceFormatRunTime.C
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25 
26 #include "OBJsurfaceFormat.H"
27 
30 
31 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
32 
33 namespace Foam
34 {
35 namespace fileFormats
36 {
37 
38 // read MeshedSurface
40 (
41  MeshedSurface,
42  OBJsurfaceFormat,
43  face,
44  fileExtension,
45  obj
46 );
48 (
49  MeshedSurface,
50  OBJsurfaceFormat,
51  triFace,
52  fileExtension,
53  obj
54 );
55 
56 // write MeshedSurfaceProxy
58 (
59  MeshedSurfaceProxy,
60  OBJsurfaceFormat,
61  face,
62  write,
63  fileExtension,
64  obj
65 );
67 (
68  MeshedSurfaceProxy,
69  OBJsurfaceFormat,
70  triFace,
71  write,
72  fileExtension,
73  obj
74 );
75 
76 }
77 }
78 
79 // ************************************************************************* //
Macros for easy insertion into run-time selection tables.
face triFace(3)
void write(std::ostream &os, const bool binary, List< floatScalar > &fField)
Write floats ascii or binary.
addNamedTemplatedToRunTimeSelectionTable(MeshedSurface, AC3DsurfaceFormat, face, fileExtension, ac)
Macros for easy insertion into member function selection tables.
addNamedTemplatedToMemberFunctionSelectionTable(MeshedSurfaceProxy, AC3DsurfaceFormat, face, write, fileExtension, ac)
Namespace for OpenFOAM.