uniformInterpolationTableI.H
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25 
26 template<class Type>
28 {
29  return x0_;
30 }
31 
32 
33 template<class Type>
35 {
36  return dx_;
37 }
38 
39 
40 template<class Type>
42 {
43  return log10_;
44 }
45 
46 
47 template<class Type>
49 {
50  return bound_;
51 }
52 
53 
54 template<class Type>
56 {
57  return x0_;
58 }
59 
60 
61 template<class Type>
63 {
64  return dx_;
65 }
66 
67 
68 template<class Type>
70 {
71  return log10_;
72 }
73 
74 
75 template<class Type>
77 {
78  return bound_;
79 }
80 
81 
82 template<class Type>
84 {
85  return x0_;
86 }
87 
88 
89 template<class Type>
91 {
92  return x0_ + dx_*(size() - 1);
93 }
94 
95 
96 // ************************************************************************* //
scalar xMin() const
Return the minimum x value.
A simple wrapper around bool so that it can be read as a word: true/false, on/off, yes/no, y/n, t/f, or none.
Definition: Switch.H:60
scalar x0() const
Return the lower limit.
const Switch & bound() const
Return the bound flag.
scalar xMax() const
Return the maximum x value.
scalar dx() const
Return the fixed interval.
const Switch & log10() const
Return the log10(x) flag.