PrimitivePatch< Face, FaceList, PointField, PointType > Member List

This is the complete list of members for PrimitivePatch< Face, FaceList, PointField, PointType >, including all inherited members.

boundaryPoints() constPrimitivePatch< Face, FaceList, PointField, PointType >
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch< Face, FaceList, PointField, PointType >
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch< Face, FaceList, PointField, PointType >
clearGeom()PrimitivePatch< Face, FaceList, PointField, PointType >
clearOut()PrimitivePatch< Face, FaceList, PointField, PointType >
clearPatchMeshAddr()PrimitivePatch< Face, FaceList, PointField, PointType >
clearTopology()PrimitivePatch< Face, FaceList, PointField, PointType >
edgeFaces() constPrimitivePatch< Face, FaceList, PointField, PointType >
edgeLoops() constPrimitivePatch< Face, FaceList, PointField, PointType >
edges() constPrimitivePatch< Face, FaceList, PointField, PointType >
faceCentres() constPrimitivePatch< Face, FaceList, PointField, PointType >
faceEdges() constPrimitivePatch< Face, FaceList, PointField, PointType >
faceFaces() constPrimitivePatch< Face, FaceList, PointField, PointType >
FaceListType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
faceNormals() constPrimitivePatch< Face, FaceList, PointField, PointType >
FaceType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
ILLEGAL enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
isInternalEdge(const label edgeI) constPrimitivePatch< Face, FaceList, PointField, PointType >inline
localFaces() constPrimitivePatch< Face, FaceList, PointField, PointType >
localPointOrder() constPrimitivePatch< Face, FaceList, PointField, PointType >
localPoints() constPrimitivePatch< Face, FaceList, PointField, PointType >
MANIFOLD enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) constPrimitivePatch< Face, FaceList, PointField, PointType >
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) constPrimitivePatch< Face, FaceList, PointField, PointType >
meshPointMap() constPrimitivePatch< Face, FaceList, PointField, PointType >
meshPoints() constPrimitivePatch< Face, FaceList, PointField, PointType >
movePoints(const Field< PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType >virtual
nEdges() constPrimitivePatch< Face, FaceList, PointField, PointType >inline
nInternalEdges() constPrimitivePatch< Face, FaceList, PointField, PointType >
nPoints() constPrimitivePatch< Face, FaceList, PointField, PointType >inline
OPEN enum valuePrimitivePatch< Face, FaceList, PointField, PointType >
operator=(const PrimitivePatch< Face, FaceList, PointField, PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType >
pointEdges() constPrimitivePatch< Face, FaceList, PointField, PointType >
pointFaces() constPrimitivePatch< Face, FaceList, PointField, PointType >
PointFieldType typedefPrimitivePatch< Face, FaceList, PointField, PointType >
pointNormals() constPrimitivePatch< Face, FaceList, PointField, PointType >
points() constPrimitivePatch< Face, FaceList, PointField, PointType >inline
PrimitivePatch(const FaceList< Face > &faces, const Field< PointType > &points)PrimitivePatch< Face, FaceList, PointField, PointType >
PrimitivePatch(const Xfer< FaceList< Face >> &faces, const Xfer< List< PointType >> &points)PrimitivePatch< Face, FaceList, PointField, PointType >
PrimitivePatch(FaceList< Face > &faces, Field< PointType > &points, const bool reuse)PrimitivePatch< Face, FaceList, PointField, PointType >
PrimitivePatch(const PrimitivePatch< Face, FaceList, PointField, PointType > &)PrimitivePatch< Face, FaceList, PointField, PointType >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< Face, FaceList, PointField, PointType >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch< Face, FaceList, PointField, PointType >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< Face, FaceList, PointField, PointType >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch< Face, FaceList, PointField, PointType >
surfaceTopo enum namePrimitivePatch< Face, FaceList, PointField, PointType >
surfaceType() constPrimitivePatch< Face, FaceList, PointField, PointType >
whichEdge(const edge &) constPrimitivePatch< Face, FaceList, PointField, PointType >
whichPoint(const label gp) constPrimitivePatch< Face, FaceList, PointField, PointType >
~PrimitivePatch()PrimitivePatch< Face, FaceList, PointField, PointType >virtual