patchFaceOrientation.C
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25 
26 #include "patchFaceOrientation.H"
27 
28 // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
29 
30 Foam::Ostream& Foam::operator<<
31 (
32  Foam::Ostream& os,
33  const Foam::patchFaceOrientation& wDist
34 )
35 {
36  return os << wDist.flipStatus_;
37 }
38 
39 
40 Foam::Istream& Foam::operator>>
41 (
42  Foam::Istream& is,
44 )
45 {
46  return is >> wDist.flipStatus_;
47 }
48 
49 
50 // ************************************************************************* //
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Definition: Istream.H:57
Transport of orientation for use in PatchEdgeFaceWave.
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:53