Converts .msh file generated by the Adventure system. More...
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Converts .msh file generated by the Adventure system.
Original source file mshToFoam.C
Note: the .msh format does not contain any boundary information. It is purely a description of the internal mesh.
Can read both linear-tet format (i.e. 4 verts per tet) and linear-hex format (8 verts per hex) (if provided with the -hex (at your option) (Note: will bomb out if not supplied with the correct option for the file format)
Not extensively tested.
Definition in file mshToFoam.C.