All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
backgroundMeshDecomposition Member List

This is the complete list of members for backgroundMeshDecomposition, including all inherited members.

backgroundMeshDecomposition(const Time &runTime, Random &rndGen, const conformationSurfaces &geometryToConformTo, const dictionary &coeffsDict)backgroundMeshDecomposition
buildMap(const List< label > &toProc)backgroundMeshDecompositionstatic
cellLevel() constbackgroundMeshDecompositioninline
ClassName("backgroundMeshDecomposition")backgroundMeshDecomposition
decomposer() constbackgroundMeshDecompositioninline
distribute(volScalarField &cellWeights)backgroundMeshDecomposition
distributePoints(List< PointType > &points) constbackgroundMeshDecomposition
findLine(const point &start, const point &end) constbackgroundMeshDecomposition
findLineAny(const point &start, const point &end) constbackgroundMeshDecomposition
intersectsProcessors(const List< point > &starts, const List< point > &ends, bool includeOwnProcessor=false) constbackgroundMeshDecomposition
mesh() constbackgroundMeshDecompositioninline
overlapProcessors(const point &centre, const scalar radiusSqr) constbackgroundMeshDecomposition
overlapsOtherProcessors(const point &centre, const scalar &radiusSqr) constbackgroundMeshDecomposition
overlapsThisProcessor(const treeBoundBox &box) constbackgroundMeshDecomposition
overlapsThisProcessor(const point &centre, const scalar radiusSqr) constbackgroundMeshDecomposition
pointLevel() constbackgroundMeshDecompositioninline
positionOnThisProcessor(const point &pt) constbackgroundMeshDecomposition
positionOnThisProcessor(const List< point > &pts) constbackgroundMeshDecomposition
procBounds() constbackgroundMeshDecompositioninline
processorNearestPosition(const List< point > &pts) constbackgroundMeshDecomposition
processorPosition(const List< PointType > &pts) constbackgroundMeshDecomposition
tree() constbackgroundMeshDecompositioninline
~backgroundMeshDecomposition()backgroundMeshDecomposition