tetWedgeMatcher.H
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23 
24 Class
25  Foam::tetWedgeMatcher
26 
27 Description
28  A cellMatcher for tetWedge cells
29 
30 See Also
31  cellMatcher
32 
33 SourceFiles
34  tetWedgeMatcher.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef tetWedgeMatcher_H
39 #define tetWedgeMatcher_H
40 
41 #include "cellMatcher.H"
42 
43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
44 
45 namespace Foam
46 {
47 
48 /*---------------------------------------------------------------------------*\
49  Class tetWedgeMatcher Declaration
50 \*---------------------------------------------------------------------------*/
51 
52 class tetWedgeMatcher
53 :
54  public cellMatcher
55 {
56  // Static data members
57 
58  //- Constants for this shape
59  static const label vertPerCell;
60  static const label facePerCell;
61  static const label maxVertPerFace;
62 
63 
64  // Private Member Functions
65 
66  //- Disallow default bitwise copy construct
68 
69  //- Disallow default bitwise assignment
70  void operator=(const tetWedgeMatcher&);
71 
72 
73 public:
74 
75  // Constructors
76 
77  //- Construct null
79 
80  //- Destructor
82 
83 
84  // Member Functions
85 
86  virtual label nVertPerCell() const
87  {
88  return vertPerCell;
89  }
90 
91  virtual label nFacePerCell() const
92  {
93  return facePerCell;
94  }
95 
96  virtual label nMaxVertPerFace() const
97  {
98  return maxVertPerFace;
99  }
100 
101  virtual label faceHashValue() const;
102 
103  virtual bool faceSizeMatch(const faceList&, const labelList&) const;
104 
105  virtual bool matchShape
106  (
107  const bool checkOnly,
108  const faceList& faces,
109  const labelList& faceOwner,
110  const label cellI,
111  const labelList& myFaces
112  );
113 
114  virtual bool isA(const primitiveMesh& mesh, const label cellI);
115 
116  virtual bool isA(const faceList&);
117 
118  virtual bool matches
119  (
120  const primitiveMesh& mesh,
121  const label cellI,
122  cellShape& shape
123  );
124 };
125 
126 
127 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
128 
129 } // End namespace Foam
130 
131 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
132 
133 #endif
134 
135 // ************************************************************************* //
Base class for cellshape matchers (hexMatch, prismMatch, etc.). These are classes which given a mesh ...
Definition: cellMatcher.H:99
virtual bool matches(const primitiveMesh &mesh, const label cellI, cellShape &shape)
Like isA but also constructs a cellShape (if shape matches)
virtual label nMaxVertPerFace() const
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
Definition: label.H:59
virtual bool isA(const primitiveMesh &mesh, const label cellI)
Exact match. Uses faceSizeMatch.
dynamicFvMesh & mesh
Namespace for OpenFOAM.
A cellMatcher for tetWedge cells.
An analytical geometric cellShape.
Definition: cellShape.H:69
Cell-face mesh analysis engine.
Definition: primitiveMesh.H:74
~tetWedgeMatcher()
Destructor.
virtual label faceHashValue() const
Hash value of all face sizes of this shape. Can be used for.
virtual bool faceSizeMatch(const faceList &, const labelList &) const
Check whether number of face sizes match the shape.
tetWedgeMatcher()
Construct null.
virtual label nFacePerCell() const
virtual label nVertPerCell() const
virtual bool matchShape(const bool checkOnly, const faceList &faces, const labelList &faceOwner, const label cellI, const labelList &myFaces)
Low level shape recognition. Return true if matches.