| boundaryPoints() const | PrimitivePatch< FaceList, PointField > | |
| checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
| checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
| clearGeom() | PrimitivePatch< FaceList, PointField > | |
| clearOut() | PrimitivePatch< FaceList, PointField > | |
| clearPatchMeshAddr() | PrimitivePatch< FaceList, PointField > | |
| clearTopology() | PrimitivePatch< FaceList, PointField > | |
| clone() const | PrimitivePatch< FaceList, PointField > | inline |
| edgeFaces() const | PrimitivePatch< FaceList, PointField > | |
| edgeLoops() const | PrimitivePatch< FaceList, PointField > | |
| edges() const | PrimitivePatch< FaceList, PointField > | |
| faceAreas() const | PrimitivePatch< FaceList, PointField > | |
| faceCentres() const | PrimitivePatch< FaceList, PointField > | |
| faceEdges() const | PrimitivePatch< FaceList, PointField > | |
| faceFaces() const | PrimitivePatch< FaceList, PointField > | |
| FaceListType typedef | PrimitivePatch< FaceList, PointField > | |
| faceNormals() const | PrimitivePatch< FaceList, PointField > | |
| FaceType typedef | PrimitivePatch< FaceList, PointField > | |
| ILLEGAL enum value | PrimitivePatch< FaceList, PointField > | |
| isInternalEdge(const label edgeI) const | PrimitivePatch< FaceList, PointField > | inline |
| localFaces() const | PrimitivePatch< FaceList, PointField > | |
| localPointOrder() const | PrimitivePatch< FaceList, PointField > | |
| localPoints() const | PrimitivePatch< FaceList, PointField > | |
| MANIFOLD enum value | PrimitivePatch< FaceList, PointField > | |
| meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< FaceList, PointField > | |
| meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
| meshPointMap() const | PrimitivePatch< FaceList, PointField > | |
| meshPoints() const | PrimitivePatch< FaceList, PointField > | |
| nEdges() const | PrimitivePatch< FaceList, PointField > | inline |
| nInternalEdges() const | PrimitivePatch< FaceList, PointField > | |
| nPoints() const | PrimitivePatch< FaceList, PointField > | inline |
| OPEN enum value | PrimitivePatch< FaceList, PointField > | |
| operator=(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
| operator=(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
| pointEdges() const | PrimitivePatch< FaceList, PointField > | |
| pointFaces() const | PrimitivePatch< FaceList, PointField > | |
| PointFieldType typedef | PrimitivePatch< FaceList, PointField > | |
| pointNormals() const | PrimitivePatch< FaceList, PointField > | |
| points() const | PrimitivePatch< FaceList, PointField > | inline |
| PointType typedef | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(const FaceList &faces, const Field< PointType > &points) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(FaceList &&faces, Field< PointType > &&points) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(FaceList &faces, Field< PointType > &points, const bool reuse) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
| PrimitivePatch(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
| projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
| projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
| projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
| projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
| surfaceTopo enum name | PrimitivePatch< FaceList, PointField > | |
| surfaceType() const | PrimitivePatch< FaceList, PointField > | |
| whichEdge(const edge &) const | PrimitivePatch< FaceList, PointField > | |
| whichPoint(const label gp) const | PrimitivePatch< FaceList, PointField > | |
| ~PrimitivePatch() | PrimitivePatch< FaceList, PointField > | |