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AC3DsurfaceFormat< Face > Member List

This is the complete list of members for AC3DsurfaceFormat< Face >, including all inherited members.

AC3DsurfaceFormat(const fileName &)AC3DsurfaceFormat< Face >
AC3DsurfaceFormat(const AC3DsurfaceFormat< Face > &)=deleteAC3DsurfaceFormat< Face >
addZones(const UList< surfZone > &, const bool cullEmpty=false)MeshedSurface< Face >virtual
addZones(const labelUList &sizes, const UList< word > &names, const bool cullEmpty=false)MeshedSurface< Face >virtual
addZones(const labelUList &sizes, const bool cullEmpty=false)MeshedSurface< Face >virtual
append(const Face &)List< Face >inline
append(const UList< Face > &)List< Face >inline
append(const UIndirectList< Face > &)List< Face >inline
begin()UList< T >inline
begin() constUList< T >inline
boundaryPoints() constPrimitivePatch<::Foam::List< Face >, pointField >
byteSize() constUList< T >
canRead(const fileName &, const bool verbose=false)MeshedSurface< Face >static
canReadType(const word &ext, const bool verbose=false)MeshedSurface< Face >static
canWriteType(const word &ext, const bool verbose=false)MeshedSurface< Face >static
cbegin() constUList< T >inline
cdata() constUList< T >inline
cend() constUList< T >inline
checkFaces(const bool verbose=false)MeshedSurface< Face >virtual
checkIndex(const label i) constUList< T >inline
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch<::Foam::List< Face >, pointField >
checkSize(const label size) constUList< T >inline
checkStart(const label start) constUList< T >inline
checkSupport(const wordHashSet &available, const word &ext, const bool verbose, const word &functionName)surfaceFormatsCorestatic
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch<::Foam::List< Face >, pointField >
checkZones()MeshedSurface< Face >protected
ClassName("MeshedSurface")MeshedSurface< Face >
cleanup(const bool verbose)MeshedSurface< Face >virtual
clear()MeshedSurface< Face >virtual
clearGeom()PrimitivePatch<::Foam::List< Face >, pointField >
clearOut()PrimitivePatch<::Foam::List< Face >, pointField >
clearPatchMeshAddr()PrimitivePatch<::Foam::List< Face >, pointField >
clearTopology()PrimitivePatch<::Foam::List< Face >, pointField >
clone() constPrimitivePatch<::Foam::List< Face >, pointField >inline
const_iterator typedefUList< T >
const_reference typedefUList< T >
const_reverse_iterator typedefUList< T >
crbegin() constUList< T >inline
crend() constUList< T >inline
cueTo(IFstream &, const string &cmd, string &args)AC3DsurfaceFormatCoreprotectedstatic
cueToOrDie(IFstream &, const string &cmd, const string &errorMsg=string::null)AC3DsurfaceFormatCoreprotectedstatic
data()UList< T >inline
declareMemberFunctionSelectionTable(void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< Face > &surf),(name, surf))MeshedSurface< Face >
declareRunTimeSelectionTable(autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name))MeshedSurface< Face >
deepCopy(const UList< T > &)UList< T >
difference_type typedefUList< T >
edgeFaces() constPrimitivePatch<::Foam::List< Face >, pointField >
edgeLoops() constPrimitivePatch<::Foam::List< Face >, pointField >
edges() constPrimitivePatch<::Foam::List< Face >, pointField >
empty() constUList< T >inline
end()UList< T >inline
end() constUList< T >inline
faceAreas() constPrimitivePatch<::Foam::List< Face >, pointField >
faceCentres() constPrimitivePatch<::Foam::List< Face >, pointField >
faceEdges() constPrimitivePatch<::Foam::List< Face >, pointField >
faceFaces() constPrimitivePatch<::Foam::List< Face >, pointField >
FaceListType typedefPrimitivePatch<::Foam::List< Face >, pointField >
faceNormals() constPrimitivePatch<::Foam::List< Face >, pointField >
faces() constMeshedSurface< Face >inline
FaceType typedefMeshedSurface< Face >
fcIndex(const label i) constUList< T >inline
first()UList< T >inline
first() constUList< T >inline
getLineNoComment(IFstream &)surfaceFormatsCoreprotectedstatic
ILLEGAL enum valuePrimitivePatch<::Foam::List< Face >, pointField >
isInternalEdge(const label edgeI) constPrimitivePatch<::Foam::List< Face >, pointField >inline
isTri()MeshedSurface< Face >inlinestatic
isTri()MeshedSurface< Face >inline
iterator typedefUList< T >
last()UList< T >inline
last() constUList< T >inline
List()List< Face >inline
List(const label)List< Face >explicit
List(const label, const Face &)List< Face >
List(const label, const zero)List< Face >
List(const List< Face > &)List< Face >
List(const UList< T2 > &)List< Face >explicit
List(List< Face > &&)List< Face >
List(List< Face > &, bool reuse)List< Face >
List(const UList< Face > &, const labelUList &mapAddressing)List< Face >
List(InputIterator first, InputIterator last)List< Face >
List(const FixedList< Face, Size > &)List< Face >explicit
List(const PtrList< Face > &)List< Face >explicit
List(const SLList< Face > &)List< Face >explicit
List(const UIndirectList< Face > &)List< Face >explicit
List(const BiIndirectList< Face > &)List< Face >explicit
List(std::initializer_list< Face >)List< Face >
List(Istream &)List< Face >
localFaces() constPrimitivePatch<::Foam::List< Face >, pointField >
localPointOrder() constPrimitivePatch<::Foam::List< Face >, pointField >
localPoints() constPrimitivePatch<::Foam::List< Face >, pointField >
MANIFOLD enum valuePrimitivePatch<::Foam::List< Face >, pointField >
max_size() constUList< T >inline
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) constPrimitivePatch<::Foam::List< Face >, pointField >
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) constPrimitivePatch<::Foam::List< Face >, pointField >
MeshedSurface()MeshedSurface< Face >
MeshedSurface(pointField &&, List< Face > &&, surfZoneList &&)MeshedSurface< Face >
MeshedSurface(pointField &&, List< Face > &&, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >())MeshedSurface< Face >
MeshedSurface(const MeshedSurface &)MeshedSurface< Face >
MeshedSurface(const UnsortedMeshedSurface< Face > &)MeshedSurface< Face >
MeshedSurface(const polyBoundaryMesh &, const bool globalPoints=false)MeshedSurface< Face >
MeshedSurface(const surfMesh &)MeshedSurface< Face >
MeshedSurface(UnsortedMeshedSurface< Face > &&)MeshedSurface< Face >
MeshedSurface(MeshedSurface< Face > &&)MeshedSurface< Face >
MeshedSurface(const fileName &)MeshedSurface< Face >
MeshedSurface(const fileName &, const word &ext)MeshedSurface< Face >
MeshedSurface(const Time &, const word &surfName="")MeshedSurface< Face >
MeshedSurface(const MeshedSurface< Face > &surf)MeshedSurface< Face >
meshPointMap() constPrimitivePatch<::Foam::List< Face >, pointField >
meshPoints() constPrimitivePatch<::Foam::List< Face >, pointField >
nativeExtsurfaceFormatsCorestatic
nEdges() constPrimitivePatch<::Foam::List< Face >, pointField >inline
New(const fileName &name)AC3DsurfaceFormat< Face >inlinestatic
Foam::MeshedSurface::New(const fileName &, const word &ext)MeshedSurface< Face >static
newElmt(const label)List< Face >inline
nInternalEdges() constPrimitivePatch<::Foam::List< Face >, pointField >
nPoints() constPrimitivePatch<::Foam::List< Face >, pointField >inline
null()List< Face >inlinestatic
oneZone(const Container &container, const word &name="zone0")surfaceFormatsCoreinlineprotectedstatic
OPEN enum valuePrimitivePatch<::Foam::List< Face >, pointField >
operator const Foam::List< T > &() constUList< T >inline
operator MeshedSurfaceProxy< Face >() constMeshedSurface< Face >
operator!=(const UList< T > &) constUList< T >
operator<(const UList< T > &) constUList< T >
operator<=(const UList< T > &) constUList< T >
operator=(const AC3DsurfaceFormat< Face > &)=deleteAC3DsurfaceFormat< Face >
Foam::MeshedSurface::operator=(const MeshedSurface< Face > &)MeshedSurface< Face >
PrimitivePatch<::Foam::List< Face >, pointField >::operator=(const PrimitivePatch< ::Foam::List< Face >, pointField > &)PrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch<::Foam::List< Face >, pointField >::operator=(PrimitivePatch< ::Foam::List< Face >, pointField > &&)PrimitivePatch<::Foam::List< Face >, pointField >
List< Face >::operator=(const UList< Face > &)List< Face >
List< Face >::operator=(const List< Face > &)List< Face >
List< Face >::operator=(List< Face > &&)List< Face >
List< Face >::operator=(const SLList< Face > &)List< Face >
List< Face >::operator=(const UIndirectList< Face > &)List< Face >
List< Face >::operator=(const BiIndirectList< Face > &)List< Face >
List< Face >::operator=(std::initializer_list< Face >)List< Face >
List< Face >::operator=(const Face &)List< Face >inline
List< Face >::operator=(const zero)List< Face >inline
operator==(const UList< T > &) constUList< T >
operator>(const UList< T > &) constUList< T >
operator>=(const UList< T > &) constUList< T >
operator[](const label)UList< T >inline
operator[](const label) constUList< T >inline
operator[](const label i) constUList< T >inline
parse(const string &)AC3DsurfaceFormatCoreprotectedstatic
pointEdges() constPrimitivePatch<::Foam::List< Face >, pointField >
pointFaces() constPrimitivePatch<::Foam::List< Face >, pointField >
PointFieldType typedefPrimitivePatch<::Foam::List< Face >, pointField >
pointNormals() constPrimitivePatch<::Foam::List< Face >, pointField >
points() constPrimitivePatch<::Foam::List< Face >, pointField >inline
PointType typedefPrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch(const ::Foam::List< Face > &faces, const Field< PointType > &points)PrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch(::Foam::List< Face > &&faces, Field< PointType > &&points)PrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch(::Foam::List< Face > &faces, Field< PointType > &points, const bool reuse)PrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch(const PrimitivePatch< ::Foam::List< Face >, pointField > &)PrimitivePatch<::Foam::List< Face >, pointField >
PrimitivePatch(PrimitivePatch< ::Foam::List< Face >, pointField > &&)PrimitivePatch<::Foam::List< Face >, pointField >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) constPrimitivePatch<::Foam::List< Face >, pointField >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch<::Foam::List< Face >, pointField >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) constPrimitivePatch<::Foam::List< Face >, pointField >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch<::Foam::List< Face >, pointField >
rbegin()UList< T >inline
rbegin() constUList< T >inline
rcIndex(const label i) constUList< T >inline
read(const fileName &)AC3DsurfaceFormat< Face >virtual
Foam::MeshedSurface::read(const fileName &, const word &ext)MeshedSurface< Face >
readCmd(IFstream &, string &cmd, string &args)AC3DsurfaceFormatCoreprotectedstatic
readTypes()MeshedSurface< Face >static
reference typedefUList< T >
remapFaces(const labelUList &faceMap)MeshedSurface< Face >protectedvirtual
removeZones()MeshedSurface< Face >virtual
rend()UList< T >inline
rend() constUList< T >inline
reset(pointField &&points, List< Face > &&faces, surfZoneList &&zones)MeshedSurface< Face >virtual
reset(List< point > &&points, List< Face > &&faces, surfZoneList &&zones)MeshedSurface< Face >virtual
resize(const label)List< Face >inline
resize(const label, const Face &)List< Face >inline
reverse_iterator typedefUList< T >
scalePoints(const scalar)MeshedSurface< Face >virtual
setPoints(const pointField &)MeshedSurface< Face >virtual
setSize(const label)List< Face >
setSize(const label, const Face &)List< Face >
shallowCopy(const UList< Face > &)=deleteList< Face >
Foam::UList::shallowCopy(const UList< T > &)UList< T >inline
size() constMeshedSurface< Face >inline
PrimitivePatch<::Foam::List< Face >, pointField >::size(const label)List< Face >inlineprotected
size_type typedefUList< T >
sortFacesAndStore(List< Face > &&unsortedFaces, List< label > &&zoneIds, const bool sorted)MeshedSurface< Face >protected
stitchFaces(const scalar tol=small, const bool verbose=false)MeshedSurface< Face >virtual
storedFaces()MeshedSurface< Face >inlineprotected
storedPoints()MeshedSurface< Face >inlineprotected
storedZones()MeshedSurface< Face >inlineprotected
subList typedefList< Face >
subsetMesh(const labelHashSet &include, labelList &pointMap, labelList &faceMap) constMeshedSurface< Face >
subsetMesh(const labelHashSet &include) constMeshedSurface< Face >
surfaceTopo enum namePrimitivePatch<::Foam::List< Face >, pointField >
surfaceType() constPrimitivePatch<::Foam::List< Face >, pointField >
surfZones() constMeshedSurface< Face >inline
swap(UList< T > &)UList< T >
transcribe(MeshedSurface< face > &)MeshedSurface< Face >protected
transcribe(MeshedSurface< face > &surf)MeshedSurface< Face >protected
transcribe(MeshedSurface< face > &surf)MeshedSurface< Face >protected
transfer(MeshedSurface< Face > &)MeshedSurface< Face >
transfer(UnsortedMeshedSurface< Face > &)MeshedSurface< Face >
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(List< Face > &)List< Face >
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(DynamicList< Face, SizeInc, SizeMult, SizeDiv > &)List< Face >
PrimitivePatch<::Foam::List< Face >, pointField >::transfer(SortableList< Face > &)List< Face >
triangulate()MeshedSurface< Face >virtual
triangulate(List< label > &faceMap)MeshedSurface< Face >virtual
triangulate()MeshedSurface< Face >inline
triangulate(List< label > &faceMap)MeshedSurface< Face >inline
UList()UList< T >inline
UList(T *__restrict__ v, label size)UList< T >inline
UList(const UList< T > &)=defaultUList< T >inline
value_type typedefUList< T >
whichEdge(const edge &) constPrimitivePatch<::Foam::List< Face >, pointField >
whichPoint(const label gp) constPrimitivePatch<::Foam::List< Face >, pointField >
write(const fileName &, const MeshedSurfaceProxy< Face > &)AC3DsurfaceFormat< Face >static
write(const fileName &, const UnsortedMeshedSurface< Face > &)AC3DsurfaceFormat< Face >static
write(const fileName &name) constAC3DsurfaceFormat< Face >inlinevirtual
Foam::MeshedSurface::write(const fileName &, const MeshedSurface< Face > &)MeshedSurface< Face >static
Foam::MeshedSurface::write(const Time &, const word &surfName="") constMeshedSurface< Face >
writeHeader(Ostream &, const UList< surfZone > &)AC3DsurfaceFormatCoreprotectedstatic
writeStats(Ostream &os) constMeshedSurface< Face >
writeTypes()MeshedSurface< Face >static
~AC3DsurfaceFormat()AC3DsurfaceFormat< Face >inlinevirtual
~List()List< Face >
~MeshedSurface()MeshedSurface< Face >virtual
~PrimitivePatch()PrimitivePatch<::Foam::List< Face >, pointField >