boundaryPoints() const | PrimitivePatch< FaceList, PointField > | |
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) const | PrimitivePatch< FaceList, PointField > | |
clearGeom() | PrimitivePatch< FaceList, PointField > | |
clearOut() | PrimitivePatch< FaceList, PointField > | |
clearPatchMeshAddr() | PrimitivePatch< FaceList, PointField > | |
clearTopology() | PrimitivePatch< FaceList, PointField > | |
clone() const | PrimitivePatch< FaceList, PointField > | inline |
edgeFaces() const | PrimitivePatch< FaceList, PointField > | |
edgeLoops() const | PrimitivePatch< FaceList, PointField > | |
edges() const | PrimitivePatch< FaceList, PointField > | |
faceAreas() const | PrimitivePatch< FaceList, PointField > | |
faceCentres() const | PrimitivePatch< FaceList, PointField > | |
faceEdges() const | PrimitivePatch< FaceList, PointField > | |
faceFaces() const | PrimitivePatch< FaceList, PointField > | |
FaceListType typedef | PrimitivePatch< FaceList, PointField > | |
faceNormals() const | PrimitivePatch< FaceList, PointField > | |
FaceType typedef | PrimitivePatch< FaceList, PointField > | |
ILLEGAL enum value | PrimitivePatch< FaceList, PointField > | |
isInternalEdge(const label edgeI) const | PrimitivePatch< FaceList, PointField > | inline |
localFaces() const | PrimitivePatch< FaceList, PointField > | |
localPointOrder() const | PrimitivePatch< FaceList, PointField > | |
localPoints() const | PrimitivePatch< FaceList, PointField > | |
MANIFOLD enum value | PrimitivePatch< FaceList, PointField > | |
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const | PrimitivePatch< FaceList, PointField > | |
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) const | PrimitivePatch< FaceList, PointField > | |
meshPointMap() const | PrimitivePatch< FaceList, PointField > | |
meshPoints() const | PrimitivePatch< FaceList, PointField > | |
nEdges() const | PrimitivePatch< FaceList, PointField > | inline |
nInternalEdges() const | PrimitivePatch< FaceList, PointField > | |
nPoints() const | PrimitivePatch< FaceList, PointField > | inline |
OPEN enum value | PrimitivePatch< FaceList, PointField > | |
operator=(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
operator=(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
pointEdges() const | PrimitivePatch< FaceList, PointField > | |
pointFaces() const | PrimitivePatch< FaceList, PointField > | |
PointFieldType typedef | PrimitivePatch< FaceList, PointField > | |
pointNormals() const | PrimitivePatch< FaceList, PointField > | |
points() const | PrimitivePatch< FaceList, PointField > | inline |
PointType typedef | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(const FaceList &faces, const Field< PointType > &points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &&faces, Field< PointType > &&points) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(FaceList &faces, Field< PointType > &points, const bool reuse) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(const PrimitivePatch< FaceList, PointField > &) | PrimitivePatch< FaceList, PointField > | |
PrimitivePatch(PrimitivePatch< FaceList, PointField > &&) | PrimitivePatch< FaceList, PointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const | PrimitivePatch< FaceList, PointField > | |
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const | PrimitivePatch< FaceList, PointField > | |
surfaceTopo enum name | PrimitivePatch< FaceList, PointField > | |
surfaceType() const | PrimitivePatch< FaceList, PointField > | |
whichEdge(const edge &) const | PrimitivePatch< FaceList, PointField > | |
whichPoint(const label gp) const | PrimitivePatch< FaceList, PointField > | |
~PrimitivePatch() | PrimitivePatch< FaceList, PointField > | |