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CollisionRecordList< PairType, WallType > Member List

This is the complete list of members for CollisionRecordList< PairType, WallType >, including all inherited members.

checkPairRecord(label origProcOfOther, label origIdOfOther)CollisionRecordList< PairType, WallType >
checkWallRecord(const vector &pRel, scalar radius)CollisionRecordList< PairType, WallType >
CollisionRecordList()CollisionRecordList< PairType, WallType >
CollisionRecordList(Istream &)CollisionRecordList< PairType, WallType >
CollisionRecordList(const labelField &pairAccessed, const labelField &pairOrigProcOfOther, const labelField &pairOrigIdOfOther, const Field< PairType > &pairData, const labelField &wallAccessed, const vectorField &wallPRel, const Field< WallType > &wallData)CollisionRecordList< PairType, WallType >
matchPairRecord(label origProcOfOther, label origIdOfOther)CollisionRecordList< PairType, WallType >
matchWallRecord(const vector &pRel, scalar radius)CollisionRecordList< PairType, WallType >
operator(Ostream &, const CollisionRecordList< PairType, WallType > &)CollisionRecordList< PairType, WallType >friend
operator!=(const CollisionRecordList< PairType, WallType > &, const CollisionRecordList< PairType, WallType > &)CollisionRecordList< PairType, WallType >friend
operator==(const CollisionRecordList< PairType, WallType > &, const CollisionRecordList< PairType, WallType > &)CollisionRecordList< PairType, WallType >friend
operator>>(Istream &, CollisionRecordList< PairType, WallType > &)CollisionRecordList< PairType, WallType >friend
pairAccessed() constCollisionRecordList< PairType, WallType >
pairData() constCollisionRecordList< PairType, WallType >
pairOrigIdOfOther() constCollisionRecordList< PairType, WallType >
pairOrigProcOfOther() constCollisionRecordList< PairType, WallType >
pairRecords() constCollisionRecordList< PairType, WallType >inline
update()CollisionRecordList< PairType, WallType >
wallAccessed() constCollisionRecordList< PairType, WallType >
wallData() constCollisionRecordList< PairType, WallType >
wallPRel() constCollisionRecordList< PairType, WallType >
wallRecords() constCollisionRecordList< PairType, WallType >inline
~CollisionRecordList()CollisionRecordList< PairType, WallType >