int64.C
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25 
26 #include "int64.H"
27 
28 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
29 
30 const int64_t Foam::pTraits<int64_t>::zero = 0;
31 const int64_t Foam::pTraits<int64_t>::one = 1;
32 const int64_t Foam::pTraits<int64_t>::min = INT64_MIN;
33 const int64_t Foam::pTraits<int64_t>::max = INT64_MAX;
36 
37 const char* const Foam::pTraits<int64_t>::componentNames[] = { "" };
38 
40 :
41  p_(p)
42 {}
43 
45 {
46  is >> p_;
47 }
48 
49 
50 // ************************************************************************* //
layerAndWeight max(const layerAndWeight &a, const layerAndWeight &b)
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Definition: Istream.H:57
Traits class for primitives.
Definition: pTraits.H:50
64bit integer
layerAndWeight min(const layerAndWeight &a, const layerAndWeight &b)
pTraits(const PrimitiveType &p)
Construct from primitive.
Definition: pTraits.H:60
volScalarField & p