cellShapeControlMesh Member List

This is the complete list of members for cellShapeControlMesh, including all inherited members.

All_cells_iterator typedefDistributedDelaunayMesh< CellSizeDelaunay >
barycentricCoords(const Foam::point &pt, barycentric &bary, Cell_handle &ch) constcellShapeControlMesh
bounds() constcellShapeControlMesh
buildMap(const List< label > &toProc)DistributedDelaunayMesh< CellSizeDelaunay >static
calculateLoadUnbalance() constDistributedDelaunayMesh< CellSizeDelaunay >
Cell_handle typedefcellShapeControlMesh
cellCentres() constcellShapeControlMesh
cellCount() constDelaunayMesh< CellSizeDelaunay >inline
cellShapeControlMesh(const Time &runTime)cellShapeControlMeshexplicit
cellShapeControlMesh(const cellShapeControlMesh &)=deletecellShapeControlMesh
ClassName("cellShapeControlMesh")cellShapeControlMesh
createMesh(const fileName &name, labelTolabelPairHashTable &vertexMap, labelList &cellMap, const bool writeDelaunayData=true) constDelaunayMesh< CellSizeDelaunay >
DelaunayMesh(const Time &runTime)DelaunayMesh< CellSizeDelaunay >explicit
DelaunayMesh(const Time &runTime, const word &meshName)DelaunayMesh< CellSizeDelaunay >
DelaunayMesh(const DelaunayMesh< CellSizeDelaunay > &)=deleteDelaunayMesh< CellSizeDelaunay >
distribute(const backgroundMeshDecomposition &decomposition)cellShapeControlMesh
DistributedDelaunayMesh< CellSizeDelaunay >::distribute(const boundBox &bb)DistributedDelaunayMesh< CellSizeDelaunay >
DistributedDelaunayMesh< CellSizeDelaunay >::distribute(const backgroundMeshDecomposition &decomposition, List< Foam::point > &points)DistributedDelaunayMesh< CellSizeDelaunay >
DistributedDelaunayMesh(const Time &runTime)DistributedDelaunayMesh< CellSizeDelaunay >explicit
DistributedDelaunayMesh(const Time &runTime, const word &meshName)DistributedDelaunayMesh< CellSizeDelaunay >
DistributedDelaunayMesh(const DistributedDelaunayMesh< CellSizeDelaunay > &)=deleteDistributedDelaunayMesh< CellSizeDelaunay >
dumpAlignments() constcellShapeControlMesh
Edge typedefDelaunayMesh< CellSizeDelaunay >
estimateCellCount(const autoPtr< backgroundMeshDecomposition > &decomposition) constcellShapeControlMesh
Facet typedefDelaunayMesh< CellSizeDelaunay >
Finite_cells_iterator typedefDistributedDelaunayMesh< CellSizeDelaunay >
Finite_facets_iterator typedefDelaunayMesh< CellSizeDelaunay >
Finite_vertices_iterator typedefDistributedDelaunayMesh< CellSizeDelaunay >
getNewCellIndex() constDelaunayMesh< CellSizeDelaunay >inline
getNewVertexIndex() constDelaunayMesh< CellSizeDelaunay >inline
insert(const Foam::point &pt, const scalar &size, const triad &alignment, const Foam::indexedVertexEnum::vertexType type=Vb::vtInternal)cellShapeControlMeshinline
insertFar(const Foam::point &pt)cellShapeControlMeshinline
insertPoints(const List< Vb > &vertices, const bool reIndex)DelaunayMesh< CellSizeDelaunay >
labelPairHashSet typedefDistributedDelaunayMesh< CellSizeDelaunay >
labelTolabelPairHashTable typedefDelaunayMesh< CellSizeDelaunay >
meshSubDircellShapeControlMeshstatic
operator=(const cellShapeControlMesh &)=deletecellShapeControlMesh
DistributedDelaunayMesh< CellSizeDelaunay >::operator=(const DistributedDelaunayMesh< CellSizeDelaunay > &)=deleteDistributedDelaunayMesh< CellSizeDelaunay >
DelaunayMesh< CellSizeDelaunay >::operator=(const DelaunayMesh< CellSizeDelaunay > &)=deleteDelaunayMesh< CellSizeDelaunay >
Point typedefcellShapeControlMesh
printInfo(Ostream &os) constDelaunayMesh< CellSizeDelaunay >
printVertexInfo(Ostream &os) constDelaunayMesh< CellSizeDelaunay >
rangeInsertReferredWithInfo(PointIterator begin, PointIterator end, bool printErrors=true)DistributedDelaunayMesh< CellSizeDelaunay >
rangeInsertWithInfo(PointIterator begin, PointIterator end, bool printErrors=false, bool reIndex=true)DelaunayMesh< CellSizeDelaunay >
removePoints()cellShapeControlMesh
reset()DelaunayMesh< CellSizeDelaunay >
resetCellCount()DelaunayMesh< CellSizeDelaunay >inline
resetVertexCount()DelaunayMesh< CellSizeDelaunay >inline
sync(const boundBox &bb)DistributedDelaunayMesh< CellSizeDelaunay >
sync(const boundBox &bb, PtrList< labelPairHashSet > &referralVertices, labelPairHashSet &receivedVertices, bool iterateReferral=true)DistributedDelaunayMesh< CellSizeDelaunay >
time() constcellShapeControlMeshinline
timeCheck(const string &description, const bool check=true) constDelaunayMesh< CellSizeDelaunay >inline
Vertex_handle typedefcellShapeControlMesh
vertexCount() constDelaunayMesh< CellSizeDelaunay >inline
write() constcellShapeControlMesh
writeTriangulation()cellShapeControlMesh
~cellShapeControlMesh()cellShapeControlMesh
~DelaunayMesh()DelaunayMesh< CellSizeDelaunay >
~DistributedDelaunayMesh()DistributedDelaunayMesh< CellSizeDelaunay >