All_cells_iterator typedef | DistributedDelaunayMesh< CellSizeDelaunay > | |
barycentricCoords(const Foam::point &pt, barycentric &bary, Cell_handle &ch) const | cellShapeControlMesh | |
bounds() const | cellShapeControlMesh | |
buildMap(const List< label > &toProc) | DistributedDelaunayMesh< CellSizeDelaunay > | static |
calculateLoadUnbalance() const | DistributedDelaunayMesh< CellSizeDelaunay > | |
Cell_handle typedef | cellShapeControlMesh | |
cellCentres() const | cellShapeControlMesh | |
cellCount() const | DelaunayMesh< CellSizeDelaunay > | inline |
cellShapeControlMesh(const Time &runTime) | cellShapeControlMesh | explicit |
cellShapeControlMesh(const cellShapeControlMesh &)=delete | cellShapeControlMesh | |
ClassName("cellShapeControlMesh") | cellShapeControlMesh | |
createMesh(const fileName &name, labelTolabelPairHashTable &vertexMap, labelList &cellMap, const bool writeDelaunayData=true) const | DelaunayMesh< CellSizeDelaunay > | |
DelaunayMesh(const Time &runTime) | DelaunayMesh< CellSizeDelaunay > | explicit |
DelaunayMesh(const Time &runTime, const word &meshName) | DelaunayMesh< CellSizeDelaunay > | |
DelaunayMesh(const DelaunayMesh< CellSizeDelaunay > &)=delete | DelaunayMesh< CellSizeDelaunay > | |
distribute(const backgroundMeshDecomposition &decomposition) | cellShapeControlMesh | |
DistributedDelaunayMesh< CellSizeDelaunay >::distribute(const boundBox &bb) | DistributedDelaunayMesh< CellSizeDelaunay > | |
DistributedDelaunayMesh< CellSizeDelaunay >::distribute(const backgroundMeshDecomposition &decomposition, List< Foam::point > &points) | DistributedDelaunayMesh< CellSizeDelaunay > | |
DistributedDelaunayMesh(const Time &runTime) | DistributedDelaunayMesh< CellSizeDelaunay > | explicit |
DistributedDelaunayMesh(const Time &runTime, const word &meshName) | DistributedDelaunayMesh< CellSizeDelaunay > | |
DistributedDelaunayMesh(const DistributedDelaunayMesh< CellSizeDelaunay > &)=delete | DistributedDelaunayMesh< CellSizeDelaunay > | |
dumpAlignments() const | cellShapeControlMesh | |
Edge typedef | DelaunayMesh< CellSizeDelaunay > | |
estimateCellCount(const autoPtr< backgroundMeshDecomposition > &decomposition) const | cellShapeControlMesh | |
Facet typedef | DelaunayMesh< CellSizeDelaunay > | |
Finite_cells_iterator typedef | DistributedDelaunayMesh< CellSizeDelaunay > | |
Finite_facets_iterator typedef | DelaunayMesh< CellSizeDelaunay > | |
Finite_vertices_iterator typedef | DistributedDelaunayMesh< CellSizeDelaunay > | |
getNewCellIndex() const | DelaunayMesh< CellSizeDelaunay > | inline |
getNewVertexIndex() const | DelaunayMesh< CellSizeDelaunay > | inline |
insert(const Foam::point &pt, const scalar &size, const triad &alignment, const Foam::indexedVertexEnum::vertexType type=Vb::vtInternal) | cellShapeControlMesh | inline |
insertFar(const Foam::point &pt) | cellShapeControlMesh | inline |
insertPoints(const List< Vb > &vertices, const bool reIndex) | DelaunayMesh< CellSizeDelaunay > | |
labelPairHashSet typedef | DistributedDelaunayMesh< CellSizeDelaunay > | |
labelTolabelPairHashTable typedef | DelaunayMesh< CellSizeDelaunay > | |
meshSubDir | cellShapeControlMesh | static |
operator=(const cellShapeControlMesh &)=delete | cellShapeControlMesh | |
DistributedDelaunayMesh< CellSizeDelaunay >::operator=(const DistributedDelaunayMesh< CellSizeDelaunay > &)=delete | DistributedDelaunayMesh< CellSizeDelaunay > | |
DelaunayMesh< CellSizeDelaunay >::operator=(const DelaunayMesh< CellSizeDelaunay > &)=delete | DelaunayMesh< CellSizeDelaunay > | |
Point typedef | cellShapeControlMesh | |
printInfo(Ostream &os) const | DelaunayMesh< CellSizeDelaunay > | |
printVertexInfo(Ostream &os) const | DelaunayMesh< CellSizeDelaunay > | |
rangeInsertReferredWithInfo(PointIterator begin, PointIterator end, bool printErrors=true) | DistributedDelaunayMesh< CellSizeDelaunay > | |
rangeInsertWithInfo(PointIterator begin, PointIterator end, bool printErrors=false, bool reIndex=true) | DelaunayMesh< CellSizeDelaunay > | |
removePoints() | cellShapeControlMesh | |
reset() | DelaunayMesh< CellSizeDelaunay > | |
resetCellCount() | DelaunayMesh< CellSizeDelaunay > | inline |
resetVertexCount() | DelaunayMesh< CellSizeDelaunay > | inline |
sync(const boundBox &bb) | DistributedDelaunayMesh< CellSizeDelaunay > | |
sync(const boundBox &bb, PtrList< labelPairHashSet > &referralVertices, labelPairHashSet &receivedVertices, bool iterateReferral=true) | DistributedDelaunayMesh< CellSizeDelaunay > | |
time() const | cellShapeControlMesh | inline |
timeCheck(const string &description, const bool check=true) const | DelaunayMesh< CellSizeDelaunay > | inline |
Vertex_handle typedef | cellShapeControlMesh | |
vertexCount() const | DelaunayMesh< CellSizeDelaunay > | inline |
write() const | cellShapeControlMesh | |
writeTriangulation() | cellShapeControlMesh | |
~cellShapeControlMesh() | cellShapeControlMesh | |
~DelaunayMesh() | DelaunayMesh< CellSizeDelaunay > | |
~DistributedDelaunayMesh() | DistributedDelaunayMesh< CellSizeDelaunay > | |