This is the complete list of members for boundSphere, including all inherited members.
| boundSphere() | boundSphere | inline |
| boundSphere(const PointList &ps) | boundSphere | inlinestatic |
| boundSphere(const PointList &ps, randomGenerator &rndGen) | boundSphere | inlinestatic |
| boundSphere(const PointList &ps, FixedList< label, 4 > &boundaryPis) | boundSphere | inlinestatic |
| boundSphere(const PointList &ps, randomGenerator &rndGen, FixedList< label, 4 > &boundaryPis) | boundSphere | inlinestatic |
| bruteForce(const PointList &ps) | boundSphere | inlinestatic |
| bruteForce(const PointList &ps, FixedList< label, 4 > &boundaryPis) | boundSphere | inlinestatic |
| bruteForce(const PointList &ps) | boundSphere | inline |
| bruteForce(const PointList &ps, FixedList< label, 4 > &boundaryPis) | boundSphere | inline |
| c() const | boundSphere | inline |
| contains(const point &p) const | boundSphere | inline |
| cr(const point &c, const scalar r) | boundSphere | inlinestatic |
| cr(const Tuple2< point, scalar > &cr) | boundSphere | inlinestatic |
| crSqr(const point &c, const scalar rSqr) | boundSphere | inlinestatic |
| crSqr(const Tuple2< point, scalar > &crSqr) | boundSphere | inlinestatic |
| global(const PointList &ps, const bool strict=false) | boundSphere | inlinestatic |
| global(const PointList &ps, randomGenerator &rndGen, const bool strict=false) | boundSphere | inlinestatic |
| global(const PointList &ps, FixedList< RemoteData< point >, 4 > &boundaryPis, const bool strict=false) | boundSphere | inlinestatic |
| global(const PointList &ps, randomGenerator &rndGen, FixedList< RemoteData< point >, 4 > &boundaryPis, const bool strict=false) | boundSphere | inlinestatic |
| global(const PointList &ps, const bool strict) | boundSphere | inline |
| global(const PointList &ps, randomGenerator &rndGen, const bool strict) | boundSphere | inline |
| global(const PointList &ps, FixedList< RemoteData< point >, 4 > &boundaryPis, const bool strict) | boundSphere | inline |
| global(const PointList &ps, randomGenerator &rndGen, FixedList< RemoteData< point >, 4 > &boundaryPis, const bool strict) | boundSphere | inline |
| inflate(const scalar s) | boundSphere | inline |
| intersect(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs) | boundSphere | inlinestatic |
| intersect(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs) | boundSphere | inline |
| operator!=(const boundSphere &, const boundSphere &) | boundSphere | friend |
| operator<<(Ostream &, const boundSphere &) | boundSphere | friend |
| operator==(const boundSphere &, const boundSphere &) | boundSphere | friend |
| operator>>(Istream &, boundSphere &) | boundSphere | friend |
| overlap(const boundSphere &a, const boundSphere &b) | boundSphere | inlinestatic |
| pointUList(const PointList &ps) | boundSphere | inline |
| r() const | boundSphere | inline |
| rSqr() const | boundSphere | inline |
| trivial(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs) | boundSphere | inlinestatic |
| trivial(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs, FixedList< label, 4 > &boundaryPis) | boundSphere | inlinestatic |
| trivial(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs) | boundSphere | inline |
| trivial(const PointList &ps, const FixedList< label, 4 > &pis, const label nPs, FixedList< label, 4 > &boundaryPis) | boundSphere | inline |
| valid() const | boundSphere | inline |